Agonizing Flames
Immolation Aura increases your movement speed by 10% and its duration is increased by 50%.
Tree position
In the Vengeance Demon Hunter talent tree, Agonizing Flames sits in the Vengeance specialization talents, row 5 of 11. It is a single-point node. Its row opens once 8 points are spent in Vengeance Talents.
Connected above
The tree draws a line into Agonizing Flames from Feed the Demon, Tempered Steel and Calcified Spikes.
Feed the DemonEvery 20 Fury spent reduces the remaining cooldown of Demon Spikes by 1.2 sec.
Tempered SteelPhysical damage increased by 12%.
Calcified SpikesDemon Spikes reduces damage taken by 5% while active.
Connected below
Agonizing Flames leads on to Frailty, Feast of Souls and Fallout.
FrailtyEnemies struck by Sigil of Flame, Soul Cleave, and Spirit Bomb are afflicted with Frailty for 8 sec. You heal for 10% of all damage you deal to targets with Frailty.
Feast of SoulsSoul Cleave heals for an additional (225% of Attack Power).
FalloutImmolation Aura's initial burst has a chance to shatter Soul Fragments from enemies.
Same row
Also on this row: Sigil of Spite, Sigil of Silence, Burning Blood and Revel in Pain.
Sigil of SpitePlace a demonic sigil at the target location that activates after 2 sec. Detonates to deal (692% of Attack Power) Chaos damage and shatter up to 3 Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets.
Sigil of SilencePlace a Sigil of Silence at the target location that activates after 2 sec. Silences all enemies affected by the sigil for 2 sec.
Burning BloodFire damage increased by 8%.
Revel in Pain6.1% of your Fire damage shields you, up to a maximum. Shield and maximum values are doubled while Fiery Brand is active.
Talent trees
Agonizing Flames is in the talent tree of 3 specializations. Demon Hunter: Devourer (DPS), Havoc (DPS), Vengeance (Tank).
Agonizing Flames Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)