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Energized Barriers

Energized Barriers1 point

Casting your barrier removes all snare effects.

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TypeTalent
Ranks1 point
ClassMage
Specializations3
Tree sectionMage class talents
Row9 of 10
Opens at20 points spent
Game build12.1.5
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Tree position

In the Arcane Mage talent tree, Energized Barriers sits in the Mage class talents, row 9 of 10. It is a single-point node. Its row opens once 20 points are spent in Class Talents.

Connected above

The tree draws a line into Energized Barriers from Charm of Medivh, Flow of Time and Mana Confluence.

Connected below

Energized Barriers leads on to Spatial Manipulation or Reflection and Improved Prismatic Barrier.

  • Spatial Manipulation

    Shimmer gains an additional charge.

  • Reflection

    After casting Shimmer, it is replaced with Reflection for 8 sec. Teleports you back to where you last Shimmered. Castable while casting and unaffected by the global cooldown.

  • Improved Prismatic Barrier

    Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.

Same row

Also on this row: Permafrost Bauble, Freezing Cold or Ice Nova, Time Manipulation, Ring of Frost or Mass Polymorph, Mass Invisibility and Barrier Diffusion.

  • Permafrost Bauble

    Ice Cold's cooldown is reduced by 30 sec.

  • Freezing Cold

    Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared. When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.

  • Ice Nova

    Causes a whirl of icy wind around the enemy, dealing (138% of Spell Power) Frost damage to the target and all other enemies, freezing them in place for 2 sec. Damage reduced beyond 8 targets.

  • Time Manipulation

    The cooldowns of your loss of control spells are reduced by 5 sec.

  • Ring of Frost

    Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec.

  • Mass Polymorph

    Transforms all enemies into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Only works on Beasts, Humanoids and Critters.

  • Mass Invisibility

    You and your allies instantly become invisible for 12 sec. Taking any action will cancel the effect. [Does not affect allies in combat.]

  • Barrier Diffusion

    When your Barrier is removed, reduce its cooldown by 5 sec.

Talent trees

Energized Barriers is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).

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Energized Barriers Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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