Reflection
After casting Shimmer, it is replaced with Reflection for 8 sec. Teleports you back to where you last Shimmered. Castable while casting and unaffected by the global cooldown.
Tree position
In the Arcane Mage talent tree, Reflection sits in the Mage class talents, row 10 of 10. It is a single-point node. Its row opens once 20 points are spent in Class Talents.
Choice node
Reflection shares its node with Spatial Manipulation. A character takes one of the two.
Spatial ManipulationShimmer gains an additional charge.
Connected above
The tree draws a line into Reflection from Ring of Frost or Mass Polymorph, Time Manipulation and Energized Barriers.
Ring of FrostSummons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Mass PolymorphTransforms all enemies into sheep, wandering around incapacitated for 15 sec. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Only works on Beasts, Humanoids and Critters.
Time ManipulationThe cooldowns of your loss of control spells are reduced by 5 sec.
Energized BarriersCasting your barrier removes all snare effects.
Same row
Also on this row: Ice Cold and Improved Prismatic Barrier.

Improved Prismatic BarrierPrismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Talent trees
Reflection is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).
Reflection Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)