Explosive Potential
After casting Arcane Surge, your next Shimmer will cause a Blast Wave at your previous location, dealing (54.3% of Spell Power) Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
Tree position
In the Arcane Mage talent tree, Explosive Potential sits in the Sunfury hero talent tree, row 3 of 5. It is a single-point node.
Choice node
Explosive Potential shares its node with Lessons in Debilitation. A character takes one of the two.
Lessons in DebilitationYour Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Connected above
The tree draws a line into Explosive Potential from Burden of Power.
Burden of PowerArcane Blast damage increased by 30%. Arcane Pulse damage increased by 20%.
Connected below
Explosive Potential leads on to Rondurmancy.
RondurmancyYour chance to generate a Spellfire Sphere is increased by 6%. Spellfire Spheres grant an additional 1% spell damage.
Same row
Also on this row: Merely a Setback or Time Twist, Codex of the Sunstriders and Pyrocosm.
Merely a SetbackThe bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time TwistAlter Time's cooldown is reduced by 10 sec.
Codex of the SunstridersWhen your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres. Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
PyrocosmEach wave of Arcane Missiles has a 10% chance to summon a Meteorite. When a Meteorite lands, you have a 5% chance to gain Clearcasting.
Talent trees
Explosive Potential is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).
Explosive Potential Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)