Pyrocosm
Each wave of Arcane Missiles has a 10% chance to summon a Meteorite. When a Meteorite lands, you have a 5% chance to gain Clearcasting.
Tree position
In the Arcane Mage talent tree, Pyrocosm sits in the Sunfury hero talent tree, row 3 of 5. It is a single-point node.
Connected above
The tree draws a line into Pyrocosm from Glorious Incandescence.
Glorious IncandescenceGenerating a Spellfire Sphere causes your next cast of Fire Blast to call down a storm of 4 Meteorites on its target. Calls down a meteorite which lands at the target location after 3 sec, dealing (102% of Spell Power) Fire damage to all enemies hit, reduced beyond 8 targets.
Connected below
Pyrocosm leads on to Spellfire Salvo.
Spellfire SalvoArcane Salvo can stack 5 additional times. Meteorite damage increased by 15%.
Same row
Also on this row: Merely a Setback or Time Twist, Codex of the Sunstriders and Lessons in Debilitation or Explosive Potential.
Merely a SetbackThe bonuses provided by your Barrier spells persist at 100% effectiveness for an additional 8 sec after your Barrier is removed.
Time TwistAlter Time's cooldown is reduced by 10 sec.
Codex of the SunstridersWhen your Arcane Phoenix is summoned, it consumes all your Spellfire Spheres. Each Sphere consumed increases your spell damage during Arcane Surge by 1% and causes your Arcane Phoenix to cast an exceptional Arcane or Fire spell over its duration.
Lessons in DebilitationYour Arcane Phoenix has picked up a few tricks, and will Spellsteal when it is summoned and when it expires.
Explosive PotentialAfter casting Arcane Surge, your next Shimmer will cause a Blast Wave at your previous location, dealing (54.3% of Spell Power) Fire damage, knocking enemies back 8 yds, and slowing them by 70% for 6 sec.
Talent trees
Pyrocosm is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).
Pyrocosm Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)