Improved Spellsteal
Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.1 sec.
Tree position
In the Arcane Mage talent tree, Improved Spellsteal sits in the Mage class talents, row 6 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Improved Spellsteal from Spellsteal.
SpellstealSteals all beneficial magic effects from the target. These effects lasts a maximum of 2 min.
Connected below
Improved Spellsteal leads on to Improved Frost Nova or Ice Ward.
Improved Frost NovaFrost Nova duration is increased by 2 sec.
Ice WardFrost Nova gains an additional charge.
Same row
Also on this row: Shimmer or Improved Blink, Improved Counterspell, Overflowing Energy, Improved Remove Curse and Greater Invisibility.
ShimmerTeleports you forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. Gain a shield that absorbs 3% of your maximum health for 15 sec after you Shimmer.
Improved BlinkShimmer's cooldown is reduced by 2 sec.
Improved CounterspellCounterspell prevents casting for an additional 1.1 sec.
Overflowing EnergyCritical strike bonus is removed when the affected spell critically strikes.
Improved Remove CurseCasting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased.
Greater InvisibilityMakes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. Increases your movement speed by 20% for 6 sec.
Talent trees
Improved Spellsteal is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).
Improved Spellsteal Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)