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Improved Spellsteal

Improved Spellsteal1 point

Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.1 sec.

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TypeTalent
Ranks1 point
ClassMage
Specializations3
Tree sectionMage class talents
Row6 of 10
Opens at8 points spent
Game build12.1.5
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Tree position

In the Arcane Mage talent tree, Improved Spellsteal sits in the Mage class talents, row 6 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.

Connected above

The tree draws a line into Improved Spellsteal from Spellsteal.

  • Spellsteal

    Steals all beneficial magic effects from the target. These effects lasts a maximum of 2 min.

Connected below

Improved Spellsteal leads on to Improved Frost Nova or Ice Ward.

Same row

Also on this row: Shimmer or Improved Blink, Improved Counterspell, Overflowing Energy, Improved Remove Curse and Greater Invisibility.

  • Shimmer

    Teleports you forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. Gain a shield that absorbs 3% of your maximum health for 15 sec after you Shimmer.

  • Improved Blink

    Shimmer's cooldown is reduced by 2 sec.

  • Improved Counterspell

    Counterspell prevents casting for an additional 1.1 sec.

  • Overflowing Energy

    Critical strike bonus is removed when the affected spell critically strikes.

  • Improved Remove Curse

    Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased.

  • Greater Invisibility

    Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. Increases your movement speed by 20% for 6 sec.

Talent trees

Improved Spellsteal is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).

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Improved Spellsteal Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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