Spellsteal
Steals all beneficial magic effects from the target. These effects lasts a maximum of 2 min.
Tree position
In the Arcane Mage talent tree, Spellsteal sits in the Mage class talents, row 5 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Spellsteal from Arcane Warding.
Connected below
Spellsteal leads on to Improved Spellsteal and Shimmer or Improved Blink.
Improved SpellstealSpellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.1 sec.
ShimmerTeleports you forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. Gain a shield that absorbs 3% of your maximum health for 15 sec after you Shimmer.
Improved BlinkShimmer's cooldown is reduced by 2 sec.
Same row
Also on this row: Quick Witted, Dragon's Breath or Supernova, Remove Curse and Improved Conjuration.
Quick WittedCounterspell's cooldown is reduced by 5 sec.
Dragon's BreathEnemies in a 12 yd cone in front of you take (67% of Spell Power) Fire damage and are disoriented for 4 sec. Damage will cancel the effect. Always deals a critical strike and contributes to Hot Streak.
SupernovaPulses arcane energy around the target enemy or ally, dealing (34.5% of Spell Power) Arcane damage to all enemies, and knocking them upward. A primary enemy target will take 100% increased damage.
Remove CurseRemoves all Curses from a friendly target. If any Curses are successfully removed, you deal additional damage.

Talent trees
Spellsteal is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).
Spellsteal Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)