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Misery

Misery1 point

Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.

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TypeTalent
Ranks1 point
ClassPriest
Specializations3
Tree sectionShadow specialization talents
Row2 of 11
Choice withInvoked Nightmare
Game build12.1.5
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Tree position

In the Shadow Priest talent tree, Misery sits in the Shadow specialization talents, row 2 of 11. It is a single-point node.

Choice node

Misery shares its node with Invoked Nightmare. A character takes one of the two.

Connected above

The tree draws a line into Misery from Shadow Word: Madness.

  • Shadow Word: Madness

    A word of madness haunts the target's mind, dealing (261.6% of Spell Power) Shadow damage instantly plus an additional (784.9% of Spell Power) Shadow damage over 6 sec. Heals you of damage dealt. When reapplied to a target, all remaining damage is added to the new effect.

Connected below

Misery leads on to Tentacle Slam.

  • Tentacle Slam

    Summons a massive shadowy appendage to slam the ground, dealing (68.8% of Spell Power) Shadow damage in front of you and 8 yds around your target. Applies Vampiric Touch to up to 6 enemies, prioritizing ones without Vampiric Touch. Generates 6 Insanity.

Same row

Also on this row: Psychic Link and Intangibility or Mental Fortitude.

  • Psychic Link

    Your direct damage spells inflict 20% of their damage on all other targets afflicted by your Vampiric Touch. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch.

  • Intangibility

    Dispersion heals you for of your maximum health over its duration and its cooldown is reduced by 30 sec.

  • Mental Fortitude

    Healing from Vampiric Touch and Shadow Word: Madness when you are at maximum health will shield you for the same amount. The shield cannot exceed 10% of your maximum health.

Talent trees

Misery is in the talent tree of 3 specializations. Priest: Discipline (Healer), Holy (Healer), Shadow (DPS).

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Misery Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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