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Overpowered Missiles

Overpowered Missiles1 point

Gaining Clearcasting has a 25% chance to cause your next Arcane Missiles to be Overpowered, causing it to deal 100% increased damage, generate maximum stacks of Arcane Salvo, and strike 3 additional targets at 50% effectiveness.

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TypeTalent
Ranks1 point
ClassMage
Specializations3
Tree sectionArcane specialization talents
Row10 of 11
Opens at20 points spent
Game build12.1.5
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Tree position

In the Arcane Mage talent tree, Overpowered Missiles sits in the Arcane specialization talents, row 10 of 11. It is a single-point node. Its row opens once 20 points are spent in Arcane Talents.

Connected above

The tree draws a line into Overpowered Missiles from Eureka.

  • Eureka

    When a spell consumes Clearcasting, its damage is increased by 20%.

Same row

Also on this row: High Voltage or Charged Missiles, Overflowing Insight, Orb Mastery and Orb Barrage.

  • High Voltage

    Each wave of Arcane Missiles has a 50% chance to grant you 1 Arcane Charge. Arcane Missiles damage increased by 20%.

  • Charged Missiles

    Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.

  • Overflowing Insight

    The damage of Arcane Blast and Arcane Pulse are increased by 15%, but their mana costs are increased by 25%.

  • Orb Mastery

    Casting Arcane Orb fires 2 additional Arcane Orbs at 50% effectiveness.

  • Orb Barrage

    Arcane Barrage has a 4% chance per stack of Arcane Salvo to launch an Arcane Orb in front of you at 100% effectiveness.

Talent trees

Overpowered Missiles is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).

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Overpowered Missiles Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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