Pathfinding
Tree position
In the Beast Mastery Hunter talent tree, Pathfinding sits in the Hunter class talents, row 5 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Pathfinding from Counter Shot and Precision Strikes.
Counter ShotInterrupts spellcasting, preventing any spell in that school from being cast for 5 sec.
Precision StrikesYour auto attack damage is increased by 25%.
Connected below
Pathfinding leads on to Kindling Flare and Trigger Finger.
Kindling FlareFlare's radius is increased by 50%.

Same row
Also on this row: Tranquilizing Shot, Disruptive Rounds, Improved Feign Death and Misdirection.
Tranquilizing ShotRemoves 1 Enrage and 1 Magic effect from an enemy target.
Disruptive RoundsWhen Muzzle interrupts a cast, gain 30 Focus.

MisdirectionMisdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.
Talent trees
Pathfinding is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Pathfinding Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)