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Disruptive Rounds

Disruptive Rounds1 point

When Muzzle interrupts a cast, gain 30 Focus.

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TypeTalent
Ranks1 point
ClassHunter
Specializations3
Tree sectionHunter class talents
Row5 of 10
Opens at8 points spent
Game build12.1.5
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Tree position

In the Beast Mastery Hunter talent tree, Disruptive Rounds sits in the Hunter class talents, row 5 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.

Connected above

The tree draws a line into Disruptive Rounds from Counter Shot.

  • Counter Shot

    Interrupts spellcasting, preventing any spell in that school from being cast for 5 sec.

Connected below

Disruptive Rounds leads on to Trigger Finger, Tar Trap or Scare Beast and Touch of Grass.

  • Trigger Finger2 ranks

    Haste increased by 2%.

  • Tar Trap

    Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Limit 1. Trap will exist for 1 min.

  • Scare Beast

    Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

  • Touch of Grass2 ranks

    Your maximum health is increased by 5%.

Same row

Also on this row: Tranquilizing Shot, Pathfinding, Improved Feign Death and Misdirection.

  • Tranquilizing Shot

    Removes 1 Enrage and 1 Magic effect from an enemy target.

  • Pathfinding

    Movement speed increased by 4%.

  • Improved Feign Death2 ranks

    The cooldown of Feign Death is reduced by 5 sec.

  • Misdirection

    Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.

Talent trees

Disruptive Rounds is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).

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Disruptive Rounds Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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