Runic Protection
Your chance to be critically struck is reduced by 3% and your Armor is increased by 6%.
Tree position
In the Blood Death Knight talent tree, Runic Protection sits in the Death Knight class talents, row 8 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.
Connected above
The tree draws a line into Runic Protection from Unholy Endurance and Blood Scent.
Unholy EnduranceIncreases Lichborne duration by 2 sec and reduces the cooldown by 30 sec.
Blood ScentIncreases Leech by 3%.
Connected below
Runic Protection leads on to Subduing Grasp and Will of the Necropolis.
Subduing GraspWhen you would pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.

Same row
Also on this row: Osmosis, Insidious Chill and Blood Draw.
OsmosisAnti-Magic Shell increases healing received by 15%.

Blood DrawWhen you fall below 30% health you drain (120% of Attack Power) health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 2 min.
Talent trees
Runic Protection is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).
Runic Protection Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)