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Subduing Grasp

Subduing Grasp1 point

When you would pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.

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TypeTalent
Ranks1 point
ClassDeath Knight
Specializations3
Tree sectionDeath Knight class talents
Row9 of 10
Opens at23 points spent
Game build12.1.5
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Tree position

In the Blood Death Knight talent tree, Subduing Grasp sits in the Death Knight class talents, row 9 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.

Connected above

The tree draws a line into Subduing Grasp from Runic Protection and Insidious Chill.

Connected below

Subduing Grasp leads on to Unyielding Will and Death's Echo.

  • Unyielding Will

    Anti-Magic Shell now removes all harmful magical effects when activated, but its cooldown is increased by 20 sec.

  • Death's Echo

    Death's Advance, Death and Decay, and Death Grip have 1 additional charge.

Same row

Also on this row: Rune Mastery and Will of the Necropolis.

Talent trees

Subduing Grasp is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).

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Subduing Grasp Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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