Will of the Necropolis
Damage taken below 30% Health is reduced by 20%.
Tree position
In the Blood Death Knight talent tree, Will of the Necropolis sits in the Death Knight class talents, row 9 of 10. It takes 2 points to fill. Its row opens once 23 points are spent in Class Talents.
Connected above
The tree draws a line into Will of the Necropolis from Runic Protection and Blood Draw.
Runic ProtectionYour chance to be critically struck is reduced by 3% and your Armor is increased by 6%.
Blood DrawWhen you fall below 30% health you drain (120% of Attack Power) health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 2 min.
Connected below
Will of the Necropolis leads on to Death's Echo and Vestigial Shell.
Death's EchoDeath's Advance, Death and Decay, and Death Grip have 1 additional charge.

Same row
Also on this row: Rune Mastery and Subduing Grasp.

Subduing GraspWhen you would pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.
Talent trees
Will of the Necropolis is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).
Will of the Necropolis Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)