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Sanguine Ground

Sanguine Ground1 point

You deal 6% more damage and receive 5% more healing while standing in your Death and Decay.

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TypeTalent
Ranks1 point
ClassDeath Knight
Specializations3
Tree sectionBlood specialization talents
Row9 of 11
Opens at20 points spent
Game build12.1.5
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Tree position

In the Blood Death Knight talent tree, Sanguine Ground sits in the Blood specialization talents, row 9 of 11. It is a single-point node. Its row opens once 20 points are spent in Blood Talents.

Connected above

The tree draws a line into Sanguine Ground from Bloody Reflection and Iron Heart.

  • Bloody Reflection

    While Blood Shield is active, taking direct damage reflects (110% of Attack Power) Shadow damage back to the attacker. Blood Shield can now absorb up to 65% of your maximum health.

  • Iron Heart

    Blood Shield's duration is increased by 2 sec and it absorbs 20% more damage.

Connected below

Sanguine Ground leads on to Purgatory.

  • Purgatory

    An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Same row

Also on this row: Blood Mist, Bloodshot, Consumption and Red Thirst.

  • Blood Mist

    When you cast Dancing Rune Weapon, you become enveloped in a blood mist that surrounds you for 8 sec, increasing your Parry by 5%. Deals (64% of Attack Power) Shadow damage every 1 sec to enemies. Every time it deals damage you gain 2 Runic Power, up to a maximum of 10 Runic Power. Deals reduced damage beyond 8 targets.

  • Bloodshot

    While Blood Shield is active, you deal 8% increased damage and damage taken is reduced by 4%.

  • Consumption

    Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals (625.1% of Attack Power) Shadow damage and consumes up to 75% of your Blood Plague instantly from enemies in front of you. I: Consumes up to 25% of your Blood Plague. While empowering, your damage taken is reduced by 5% and an additional 8 sec after empowering. II: Consumes up to 50% of your Blood Plague. While empowering, your damage taken is reduced by 10% and an additional 4 sec after empowering. III: Consumes up to 75% of your Blood Plague. While empowering, your damage taken is reduced by 15% and an additional 2 sec after empowering.

  • Red Thirst

    Reduces the cooldown on Vampiric Blood by 2.1 sec per 10 Runic Power spent.

Talent trees

Sanguine Ground is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).

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Sanguine Ground Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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