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Shooting Stars

Shooting Stars1 point

Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.

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TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionBalance specialization talents
Row2 of 15
Game build12.1.5
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Tree position

In the Balance Druid talent tree, Shooting Stars sits in the Balance specialization talents, row 2 of 15. It is a single-point node.

Connected above

The tree draws a line into Shooting Stars from Eclipse.

  • Eclipse

    You may draw the sun and moon into alignment for 15 sec, empowering either your Nature or Arcane spells. Casting Wrath or Starfire changes what mode of Eclipse will be entered, and the two modes of Eclipse share a button and 35 sec cooldown. Nature spells deal 15% additional damage and Wrath damage is increased by 40%. Arcane spells deal 15% additional damage and Starfire damage is increased by 40%.

Connected below

Shooting Stars leads on to Solstice and Force of Nature.

  • Solstice

    During the first 6 sec of every Eclipse, Shooting Stars fall 200% more often.

  • Force of Nature

    Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Generates 20 Astral Power.

Same row

Also on this row: Solar Beam.

  • Solar Beam

    Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.

Talent trees

Shooting Stars is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Shooting Stars Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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