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Eclipse

Eclipse1 point

You may draw the sun and moon into alignment for 15 sec, empowering either your Nature or Arcane spells. Casting Wrath or Starfire changes what mode of Eclipse will be entered, and the two modes of Eclipse share a button and 35 sec cooldown. Nature spells deal 15% additional damage and Wrath damage is increased by 40%. Arcane spells deal 15% additional damage and Starfire damage is increased by 40%.

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TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionBalance specialization talents
Row1 of 15
Game build12.1.5
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Tree position

In the Balance Druid talent tree, Eclipse sits in the Balance specialization talents, row 1 of 15. It is a single-point node.

Connected below

Eclipse leads on to Shooting Stars and Solar Beam.

  • Shooting Stars

    Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.

  • Solar Beam

    Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.

Talent trees

Eclipse is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Eclipse Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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