Eclipse
You may draw the sun and moon into alignment for 15 sec, empowering either your Nature or Arcane spells. Casting Wrath or Starfire changes what mode of Eclipse will be entered, and the two modes of Eclipse share a button and 35 sec cooldown. Nature spells deal 15% additional damage and Wrath damage is increased by 40%. Arcane spells deal 15% additional damage and Starfire damage is increased by 40%.
Tree position
In the Balance Druid talent tree, Eclipse sits in the Balance specialization talents, row 1 of 15. It is a single-point node.
Connected below
Eclipse leads on to Shooting Stars and Solar Beam.
Shooting StarsMoonfire and Sunfire damage over time has a chance to call down a falling star, dealing (68% of Spell Power) Astral damage and generating 2 Astral Power.
Solar BeamSummons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.
Talent trees
Eclipse is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).
Eclipse Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)