Kil'jaeden starts casting a spell for like 8 seconds in order to enter the phase where adds spawn when he gets dropped to 40%. In BFA it is possible to burst the boss down before he finishes the cast. Use BL at about 55% and all CDs at around 45% and with a decently geared 6+man group it is quite doable and much easier than the legion method.
Achievements › Dungeons & Raids › Legion Raid
Achievement
Dark Souls
Defeat Kil'jaeden in Tomb of Sargeras without any Shadowsouls finishing a cast of Destabilized Shadowsoul on Normal difficulty or higher.
Dark Souls is a 10 point achievement in Legion Raid. Its criteria ask you to defeat 1 boss in Tomb of Sargeras.
How to Earn
How to Complete
1 criterion from the current game data.
Defeat these bosses (1)
Each line is a boss encounter from the game data, linked to its boss page where the journal has one, otherwise to the instance it is fought in.
Where: Tomb of Sargeras
- Kil'jaedenSince striking the bargain that chased the draenei into the stars, Kil'jaeden believed the Legion could not be stopped. Yet, none of his deceptions have prevented you from reaching this critical moment. Infuriated that Sargeras' promise of victory has never come to pass, the demon lord prepares to face you himself, for a final battle that will shape Azeroth's destiny forever.
Details
- Category
- Dungeons & Raids › Legion Raid
- Points
- 10
- Faction
- Both factions
- Instance
- Tomb of Sargeras
- Instance type
- Raid
- Expansion
- Legion
About Tomb of Sargeras
Aegwynn used this sacred temple of Elune to lock away the defeated Sargeras' avatar. She hoped it would remain dormant, buried deep within the earth, but the lure of power has continued to draw foul entities to this site. When Gul'dan re-entered the tomb, he tore down Aegwynn's wards and opened a doorway for the Legion to invade. Now, the fel army tears at the vault, hoping to reclaim their master's power.
From the in-game Adventure Guide.
Where to Earn It
Dark Souls is earned inside Tomb of Sargeras, a raid. The entrance is marked below.
The entrance to Tomb of Sargeras is in Broken Shore at 65.0, 20.3.
Entrance 65.0, 20.3Broken Shore, from the game’s own world map art. The framed marker is the Adventure Guide entrance.
Part of
Meta achievements that count this one among their criteria.
- Glory of the Tomb Raider 25 points
More Kil'jaeden achievements
Other achievements whose criteria ask for the Kil'jaeden encounter.
More like this
Other achievements in Legion Raid.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Everyone else beat me to the references, so I guess I'll post some info about the actual achieve :(
During the second intermission phase which starts at 40%, several Shadowsoul adds will spawn. They look like Netherlords and do nothing but channel Destabilized Shadowsoul, doing damage to the raid after an 8 second channel. The first channel starts right as Kil'Jaeden takes off, and there are 5 adds. These casts are not interruptible, but can be stopped with stuns/grips/disorients/blinds etc. If anyone has a talent they can spec into for more CC, it would be worth taking for this.
However it isn't as simple as keeping them all from casting and killing them off, since the second intermission phase also adds the Deceiver's Vale, which makes everyones view distance very short (8 yards) and causing your screen to be blacked out around the edges. This means that adds not close to you will need people sitting on them the entire time to ensure they can be CC'd. Illidan will also come down during this phase on the west side of the platform. Standing near him gives you a DoT for 20 seconds that let's you see 40 yards instead of 8, which will greatly help ranged kill multiple adds.
As you're pushing the phase, and BEFORE the fog makes it impossible to see them, all the adds have already spawned, and you can assign several people to go to each add to keep it locked down. Given their random spawn, and how spread they are, Death Knights will help immensely for this achieve, as multiple DK's can grip all the adds together and a Blood DK could Gorefiend them. That said other classes that have knockbacks could help group these things up and interrupt them similarly, such as Druids with Typhoon and Ele Shammies with Thuderstorm. They drop pretty quick and you really only have to kick them 2-4 times depending on your DPS.
As a final note, its worth picking a kill order for them and have them focused down. Even a large group likely won't have enough CC for all of them forever and so rather than trying to keep 5 locked down while we cleave them, single target nuking them (at least until they're close together) means that they're getting less casts off overall.
As a post-final note, keep in mind that doing this achieve on Mythic means you'll be getting Rupturing Singularities during this phase, so you'll need classes that don't have to worry about knockbacks to take care of the corner adds so that they don't get knocked off while trying to stop a cast.
FrostyShot#1667 with questions.
Welcome Home, ashen one. Speak thine heart's desire.
Community notes from Wowhead · 39 comments
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