How Spiritual Innervation works:
- A buff is gained from receiving any kind of healing while in the Spirit Realm, including periodic healing.
- The buff lasts 30 sec, and can be refreshed by receiving additional healing in the Spirit Realm.
- This buff does not have any stacks. Instead, the amount of benefit you gain is shown in the tooltip, which makes it difficult to see while in combat.
- DPS and tanks gain [spell=117549], which grants bonus haste, critical strike chance, mastery, and overall damage.
- Healers gain [spell=117543], which restores mana every second. The amount of mana restored varies depending on the amount of healing received.
- The potency of the Spiritual Innervation is increased as the player receives more healing, including any overhealing.
- However, benefit of the buff is not directly proportional with respect to the amount of healing received. There are diminishing returns as player receives more and more healing.
- For DPS, the maximum benefit of [spell=117549] appears to be 25%, but reaching this limit would require a lot of healing. A more reasonable target for healers to aim for is around 20%.
- On the other hand, if there aren't any adds to kill, it is probably more worthwhile to just leave the Spirit Realm immediately than to keep increasing the buff.
- Large instant cast heals (such as Lay on Hands) are awesome for ramping up the buff up quickly on players.
Elite
Gara'jal the Spiritbinder
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I be goin' now; time ta find a new home for me soul.
Death be a door way, an' time a window; I'll be back! AH-HAHAHAHAHAH!Gara'jal the Spiritbinder a.k.a. Vigo the Carpathian:
-Born 1505, died 1610. He was poisoned, stabbed, shot, hung, stretched, disemboweled, drawn and quartered.
-First attempt at rebirth in 1989 through an old painting. He eventually got back in the painting and, upon reasoned advice, knocked up a willing hellhound.
-Second attempt in 2012 in Mogu'shan Vaults. Also poisoned, stabbed, shot, hung, stretched, disemboweled, drawn and quartered.
"Go ahead, take ya' trinkets!"
He doesn't drop any trinkets.
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Achievement: Gara'jal the Spiritbinder kills (10-player Heroic Mogu'shan Vaults)
Killing Gara'jal the Spiritbinder counts toward Gara'jal the Spiritbinder kills (10-player Heroic Mogu'shan Vaults).
Achievement: Gara'jal the Spiritbinder kills (10-player Normal Mogu'shan Vaults)
Killing Gara'jal the Spiritbinder counts toward Gara'jal the Spiritbinder kills (10-player Normal Mogu'shan Vaults).
Boss Encounter
Gara'jal the Spiritbinder appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Gara'jal the Spiritbinder encounter. Every ability links to its spell page.
Abilities & Strategy
Spirit Totem
Gara'jal the Spiritbinder periodically summons a Spirit Totem at a random location.
Cross Over
Players use Spirit Totems to cross over into the spirit world. Players exist in the spirit world for 30 sec before returning to the real world and gain the ability Return Soul.
Return Soul
Return Soul causes the player to return their soul to their body in the real world.
The Spirit World
Players crossing over to the Spirit World must return to the real world within 30 sec or die.
Frail Soul
Returning to the real world from the Spirit World inflicts players with a Frail Soul for 30 sec. Attempting to cross into the Spirit World with a Frail Soul kills the player.
Spiritual Innervation
Healing a player in the Spirit World energizes their soul with Spiritual Innervation. The effect of Spiritual Innervation varies depending on the class and specialization of the healed player, and the effect grows as the player continues to receive heals.
Revitalized Spirit
When a player in the Spirit World is healed to full, their spirit is revitalized. Players with Revitalized Spirit gain the Return Soul ability.
Return Soul
Return Soul causes the player to return their soul to their body in the real world.
Shadowy Minion
Shadowy Minions only exist in the Spirit World, but damage players in the real world with Spiritual Grasp.
Spiritual Grasp
A Shadowy Minion reaches into the real world with a Spritual Grasp, inflicting Shadow damage on a random player in the real world.
Shadow Bolt
A Shadowy Minion fires a bolt at a random player in the Spirit World, inflicting Shadow damage.
Voodoo Dolls
Gara'jal the Spiritbinder fixates on his current target, turning that player and 2 other players into Voodoo Dolls. The Voodoo Doll effect persists until either the victim perishes or Gara'jal the Spiritbinder banishes his fixated target to the Spirit World. Players turned into Voodoo Dolls cannot enter the Spirit World. In 25 player raids, Gara'jal chooses 3 other players from the raid to turn into Voodoo Dolls.
Banishment
Gara'jal the Spiritbinder banishes his current target to the Spirit World. While in the Spirit World, a Severer of Souls assaults the victim. In Normal Difficulty the Severer of Souls is only visible to the banished victim. In Heroic Difficulty, three Severers of Souls attack. One of these Severers of Souls is only visible to the banished victim. The other two are visible to the raid.
Severer of Souls
Severers of Souls attempt to tear apart the soul of Banished victims.
Soul Sever
If players do not defeat every Severer of Souls within 30 sec, the Banished victim dies.
Shadowy Attacks
Gara'jal will periodically use the following attacks instead of his normal melee attacks: - Sweeping Kick - Hammer Fist - Right Cross - Left Hook These attacks inflict Shadow damage to the target and bypass any absorption effects.
Frenzy
Gara'jal the Spiritbinder also stops summoning Spirit Totems.
Final Destination
After 6 minutes Gara'jal goes berserk and casts the spell Final Desination. Final Destination instantly kills all players. After 15 minutes Gara'jal goes berserk and casts the spell Final Desination.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops in Mogu'shan Vaults
Loot the dungeon journal lists for the Gara'jal the Spiritbinder encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Community notes from Wowhead · 75 comments
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Achievements whose criteria involve Gara'jal the Spiritbinder, from the current game data.
Collectibles Gara'jal the Spiritbinder Drops
- Wayward Spirit (battle pet): its in-game source line reads “Drop: Gara'jal the Spiritbinder”.
Level and Map Tracking
The game data tunes Gara'jal the Spiritbinder for level 35, Mists of Pandaria content.
What Each Drop Is
The Gara'jal the Spiritbinder encounter lists 40 items in the dungeon journal, item level 39. Equip slots covered: Wrist, Finger, Shield, Waist, One-Hand, Legs, Shoulder, Feet and Neck. Every piece binds when picked up, so none of it reaches the Auction House.
- Bindings of Ancient Spirits Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 42g 21s for it.
- Bindings of Ancient Spirits Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 41g 76s for it.
- Bindings of Ancient Spirits Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 42g 66s for it.
- Bonded Soul Bracers Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 40g 43s for it.
- Bonded Soul Bracers Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 40g 86s for it.
- Bonded Soul Bracers Wrist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 40g for it.
- Circuit of the Frail Soul Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 16g 85s for it.
- Circuit of the Frail Soul Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 16g 41s for it.
- Circuit of the Frail Soul Finger, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 17g 29s for it.
- Eye of the Ancient Spirit Shield, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste, Critical Strike and Intellect. A vendor pays 21g 85s for it.
- Eye of the Ancient Spirit Shield, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste, Critical Strike and Intellect. A vendor pays 21g 85s for it.
- Eye of the Ancient Spirit Shield, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste, Critical Strike and Intellect. A vendor pays 22g 13s for it.
- Fetters of Death Waist (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 39g 5s for it.
- Fetters of Death Waist (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 38g 63s for it.
- Fetters of Death Waist (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 39g 46s for it.
- Gara'kal, Fist of the Spiritbinder One-Hand (Fist Weapon), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 33g 89s for it.
- Gara'kal, Fist of the Spiritbinder One-Hand (Fist Weapon), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 33g 89s for it.
- Gara'kal, Fist of the Spiritbinder One-Hand (Fist Weapon), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 34g 33s for it.
- Leggings of Imprisoned Will Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 81g 86s for it.
- Leggings of Imprisoned Will Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 80g 99s for it.
- Leggings of Imprisoned Will Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 82g 73s for it.
- Netherrealm Shoulderpads Shoulder (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 58g 58s for it.
- Netherrealm Shoulderpads Shoulder (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 57g 96s for it.
- Netherrealm Shoulderpads Shoulder (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 59g 20s for it.
- Sandals of the Severed Soul Feet (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 59g 2s for it.
- Sandals of the Severed Soul Feet (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 58g 39s for it.
- Sandals of the Severed Soul Feet (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 59g 65s for it.
- Shadowsummoner Spaulders Shoulder (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 61g 49s for it.
- Shadowsummoner Spaulders Shoulder (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 60g 84s for it.
- Shadowsummoner Spaulders Shoulder (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 62g 14s for it.
- Sollerets of Spirit Splitting Feet (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 57g 91s for it.
- Sollerets of Spirit Splitting Feet (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 57g 29s for it.
- Sollerets of Spirit Splitting Feet (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 58g 52s for it.
- Soulgrasp Choker Neck, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 16g 85s for it.
- Soulgrasp Choker Neck, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 16g 41s for it.
- Soulgrasp Choker Neck, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 17g 29s for it.
- Spaulders of the Divided Mind Shoulder (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 61g 5s for it.
- Spaulders of the Divided Mind Shoulder (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 60g 40s for it.
- Spaulders of the Divided Mind Shoulder (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 61g 70s for it.
- Wayward Spirit Miscellaneous, item level 1. Bind on Pickup. Tooltip: “Teaches you how to summon this companion.” Use: Learning.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.