Elite
Viz'aduum the Watcher
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Boss Encounter
Viz'aduum the Watcher appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Viz'aduum the Watcher encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Upon reaching 66% and 33% health, Viz'aduum the Watcher will open a Demonic Portal to retreat to a nearby Legion Command Ship.
Damage Dealers
- During the initial phase, lead the Fel Beam away from your allies.
- Avoid taking damage from the Legion Command Ship's Bombardment.
- While on a Legion Command Ship, avoid being knocked off by Disintegrate.
- In the final phase, prevent Stabilize Rift from completing.
Healers
- During the initial phase, lead the Fel Beam away from your allies.
- Avoid taking damage from the Legion Command Ship's Bombardment.
- While on a Legion Command Ship, avoid being knocked off by Disintegrate.
Tanks
- Avoid taking damage from the Legion Command Ship's Bombardment.
- While on a Legion Command Ship, avoid being knocked off by Disintegrate.
- In the final phase prevent Stabilize Rift from completing.
Stage One: Netherspace
Viz'aduum the Watcher periodically commands the nearby legion ships to assault his enemies.
Stage Two: Command Ship
Viz'aduum the Watcher retreats to the nearby Fel Beam Command Ship.
Command: Bombardment
Burning Blast
Chaotic Shadows
On the Fel Beam Command Ship Chaotic Shadows hits two targets.
Disintegrate
Soul Harvest
Stage Three: The Rift!
Viz'aduum the Watcher retreats to the nearby Bombardment Command Ship and calls in allies from the Rift above.
Stabilize Rift
Burning Blast
Chaotic Shadows
On the Bombardment Command Ship Chaotic Shadows hits three targets.
Disintegrate
Felguard Sentry
Fel Flame Spitter
Drops in Return to Karazhan
Loot the dungeon journal lists for the Viz'aduum the Watcher encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Level and Map Tracking
The game data tunes Viz'aduum the Watcher for level 45, Legion content.
What Each Drop Is
The Viz'aduum the Watcher encounter lists 9 items in the dungeon journal, item level 50. Equip slots covered: Feet, Trinket, Legs, Finger and Head. Every piece binds when picked up, so none of it reaches the Auction House.
- Doomstride Footguards Feet (Mail), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 41g 9s for it.
- Eye of Command Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Agility or Strength. Tooltip: “Marked with a raven silhouette.” A vendor pays 9g 35s for it. Equip: Legion's Gaze.
- Leggings of Countless Worlds Legs (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 60g 46s for it.
- Rift Stabilization Shard Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 46g 92s for it.
- Ring of Collapsing Futures Finger, item level 50, requires level 40. Bind on Pickup. Stats: Stamina, Mastery and Haste. Tooltip: “Greed and foolishness will consume you.” A vendor pays 19g 72s for it. Use: Collapse.
- Tassets of Perpetual Despair Legs (Plate), item level 50, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 58g 8s for it.
- Unbound Reality Mask Head (Leather), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 42g 68s for it.
- Viz'aduum's Mindstone Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 49g 86s for it.
- Tome of Reliquary Insights Item level 1. Bind on Pickup. A vendor pays 1g for it. Use: Collect Tome of Reliquary Insights.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.