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Plans: Ornamental Silvermoon Hanger

Item Level 1
Recipe
Use: Learning
Effect: Ornamental Silvermoon Hanger
“Teaches you how to craft Ornamental Silvermoon Hanger.”
Sell price: 50 silver
Not sold on the Auction House

This item is acquired in-game. See its sources below.

Not sold on the Auction House Recipe
Related

Plans: Ornamental Silvermoon Hanger is not traded on the Auction House, so it has no live market price. Its first-party game data (identity, effects and sources) is read from the official World of Warcraft client build.

Plans: Ornamental Silvermoon Hanger Game Data

Teaches

Ornamental Silvermoon Hanger Midnight Blacksmithing

Creates Ornamental Silvermoon Hanger

Using Plans: Ornamental Silvermoon Hanger teaches this recipe. The Midnight Blacksmithing recipe Ornamental Silvermoon Hanger takes 8 Thalassian Lumber, 12 Refulgent Copper Ingot, 3 Gloaming Alloy and 3 Sterling Alloy.

Requirements & Properties

Requires
Midnight Blacksmithing (50)

Read from the World of Warcraft client build files.

Plans: Ornamental Silvermoon Hanger Crafting Costs

What One Craft Returns: Ornamental Silvermoon Hanger

Plans: Ornamental Silvermoon Hanger teaches the Midnight Blacksmithing recipe Ornamental Silvermoon Hanger, which makes Ornamental Silvermoon Hanger. 3 of the 4 reagents have a current EU listing: Refulgent Copper Ingot, Gloaming Alloy and Sterling Alloy, together 631g 35s. It turns yellow at Midnight Blacksmithing skill 85 and grey at 100.

ReagentNeededLowest listedCost
Refulgent Copper Ingot1219 gold89 silver238 gold68 silver
Gloaming Alloy365 gold90 silver197 gold70 silver
Sterling Alloy364 gold99 silver194 gold97 silver
Thalassian Lumber8

What Else the Reagents Make

Prices are the lowest listed prices in the latest EU Auction House snapshot, not sales. Recipes, reagents, yields and skill levels come from the World of Warcraft client build files.

How Plans: Ornamental Silvermoon Hanger Compares

Plans: Ornamental Silvermoon Hanger Data Changes

Tracked changes to Plans: Ornamental Silvermoon Hanger between game data builds, newest first.

  • Item class changed from Consumable to Recipe; Item subclass changed from 0 to 4 (patch 12.1.0)