August 19, 2026
13 entriesSource Hotfixes: September 4, 2026, by Blizzard Entertainment (worldofwarcraft.blizzard.com)
Dungeons and Raids
The Blinding Vale
Ikuzz the Light Hunter
- Resolved an issue preventing Death Knights from casting Consumption after the Death Knight has been picked up by Bloodthirsty Gaze.
Ruby Life Pools
Kyrakka and Erkhart Stormvein
- Addressed an issue where Ekhart could target an unexpected player with Stormslam.
Temple of Sethraliss
- Fixed an issue where Spark Channeler could be turned unexpectedly.
- Fixed an issue where Static Anomaly creatures did not contribute properly to the enemy forces count.
- The enemy forces requirement has been adjusted to take this fix into account. This change does not affect routing.
The Venomous Abyss
- Resolved an issue where the door to The Twin Fangs room would close upon engaging combat but would not reopen, preventing players from backtracking to the entrance of the raid.
Nek’zali the Soulcaller
- Addressed an issue preventing Nek'zali from leashing near the entrance of the play space.
Vashnik, The Malignant
- Fixed an issue causing Shrouded Venom to sometimes evade after spawning.
The Lost Explorers
- Resolved an issue where Trader Gebbo would sometimes not despawn.
The Twin Fangs
- Resolved an issue causing Coiling Ichor to impact game client performance.
- Resolved an issue where Zul'jarra and Orweyna could fail to path across the bridge after The Twin Fangs were defeated.
The Coiled Altar
- Fixed an issue where the encounter would end unexpectedly.
- Resolved an issue causing Hex Lord Malacrass and Zul'jan to regain too much health during their intermission.