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Dark Shaman Koranthal

Dark Shaman Koranthal - Ragefire Chasm

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Found In

EncounterDark Shaman Koranthal
Journal creatures4

Adventure Guide Entry

The in-game Adventure Guide text for the Dark Shaman Koranthal encounter in Ragefire Chasm.

Koranthal has always believed that brute force is the only way to control Azeroth's elementals. His extreme views led him to join the ranks of the sinister Twilight's Hammer. When the cult fell, the orc and other like-minded shaman secretly infiltrated Ragefire Chasm to continue practicing their dark arts.

Encounter Facts

In the game's encounter order for Ragefire Chasm, Dark Shaman Koranthal comes 2nd of 4, after Adarogg and before Slagmaw.

Instance modesNormal
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order2 of 4
Encounter ID1444
Adventure Guide pin54.0, 30.0 on the instance map
  1. Adarogg
  2. Dark Shaman Koranthal
  3. Slagmaw
  4. Lava Guard Gordoth

Instance Entrance: Orgrimmar

Orgrimmar mapRagefire Chasm entrance

The Ragefire Chasm entrance is in Orgrimmar, at 52.9, 57.6 on the Orgrimmar map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Twisted Elements

Dark Shaman Koranthal hurls a bolt of twisted magic at an enemy, inflicting Shadow damage.

Shadow Storm

Ability Spells

Every ability the Adventure Guide lists for Dark Shaman Koranthal, with its spell's school, cast time and duration and the description the game gives it.

Shadow Storm

Shadow · Instant

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Ragefire Chasm.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Dark Shaman Koranthal encounter lists 4 items in the dungeon journal, item level 11. Equip slots covered: Wrist, Back and Chest. Every piece binds when picked up, so none of it reaches the Auction House.

  • Cuffs of Black Elements Wrist (Cloth), item level 11, requires level 6. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. A vendor pays 5s 25c for it.
  • Dark Ritual Cape Back (Cloth), item level 11, requires level 6. Bind on Pickup. Stats: Stamina, Agility or Strength or Intellect, Critical Strike and Haste. A vendor pays 7s 85c for it.
  • Dark Shaman's Jerkin Chest (Mail), item level 11, requires level 6. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Haste. A vendor pays 10s 25c for it.
  • Grasp of the Broken Totem Chest (Leather), item level 11, requires level 6. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Versatility. A vendor pays 10s 30c for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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