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Boss

Deathwing

Madness of Deathwing - Dragon Soul

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Found In

InstanceDragon Soul
EncounterMadness of Deathwing
Journal creatures8

Adventure Guide Entry

The in-game Adventure Guide text for the Madness of Deathwing encounter in Dragon Soul.

A warped mass of molten hatred and unfathomable power, this formless, mindless horror cannot be stopped. Whatever was left of Neltharion the Earth-Warder is long gone, his mind and soul corrupted and devoured by his Old God masters. All this monstrous being desires is destruction, annihilation, and the end of all things.

Encounter Facts

In the game's encounter order for Dragon Soul, Deathwing comes 8th of 8, after Deathwing.

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic), Looking For Raid
Group size10 to 25 players
Instance typeRaid
ExpansionCataclysm
Encounter order8 of 8
Encounter ID1299
Adventure Guide pin47.9, 53.8 on the instance map
  1. Morchok
  2. Warlord Zon'ozz
  3. Yor'sahj the Unsleeping
  4. Hagara the Stormbinder
  5. Ultraxion
  6. Warmaster Blackhorn
  7. Deathwing
  8. Deathwing

Instance Entrance: Tanaris

Tanaris mapDragon Soul entrance

The Dragon Soul entrance is in Caverns of Time, Tanaris, at 61.7, 51.8 on the Tanaris map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Stage One: The Final Assault

Deathwing assaults his enemies while attached to the platforms by his twisted limbs.

Assault Aspect

Deathwing searches for his next enemy to assault. Deathwing assaults the platform with the largest number of players and an attached limb.

Cataclysm
Elementium Bolt

Deathwing creates an Elementium Bolt, sending it to the target platform.

Elementium Blast

The initial damage decreases the further the player stands from the targeted location.

Corrupting Parasite

A Corrupting Parasite inflicts increasing Shadow damage periodically. When Corrupting Parasite's duration ends, the parasite detaches from the player and causes a Parasitic Backlash.

Corrupting Parasite

After the Corrupting Parasite's duration ends, the parasite detaches from the host.

Hemorrhage

Deathwing's tentacle begins to Hemorrhage, creating several Regenerative Blood at a nearby location.

Regenerative Blood

The Regenerative Blood of Deathwing forms. Regenerative Bloods gain ten energy every 1 sec. The melee attacks of a Regenerative Blood also cause Degenerative Bite.

Limb Tentacle

Deathwing grasps onto each platform with one of his limbs.

Burning Blood

The Burning Blood gushes from the Tentacle, inflicting Fire damage every 2 sec. The damage increases as the Limb Tentacle's health lowers.

Blistering Tentacle

At 75%, 50%, and 25% remaining health the Limb Tentacle sprouts several Blistering Tentacles that are immune to Area of Effect abilities.

Agonizing Pain

The pain from severing Deathwing's limb interrupts his concentration, stunning him and inflicting 20% of his health in damage.

Mutated Corruption

A Mutated Corruption appears shortly after assaulting a platform.

Crush

The crushing weight of the Mutated Corruption inflicts%106385s1 Physical damage to enemies in a cone in front of the Corruption.

Impale

The Mutated Corruption impales its target, inflicting%106444s1 Physical damage to the target.

Stage Two: The Last Stand

At 20% remaining health, Deathwing falls forward onto the platform.

Congealing Blood

Deathwing begins to Hemorrhage, creating several Congealing Blood at a nearby location. The Blood then moves towards Deathwing.

Congealing Blood

If a Congealing Blood reaches Deathwing, it heals him for 1% of his maximum health.

Elementium Fragment

Pieces of Deathwing's armor chip off, forming three Elementium Fragments nearby. In 25 player raids, eight Elementium Fragments form.

Shrapnel

The Fragment fires a piece of Shrapnel at a random player, inflicting%106791s1 unresistable Physical damage.

Elementium Terror

Pieces of Deathwing's armor chip off, forming two Elementium Terrors nearby.

Tetanus

The Elementium Terror's melee attacks cause Tetanus, inflicting%106730s2 Physical damage and an additional%106730s1 Physical damage every 1 sec. The effect stacks.

Corrupted Blood

Corrupted Blood gushes from Deathwing, inflicting Fire damage every 2 sec. The damage increases as Deathwing's health lowers. At 15%, 10%, and 5% remaining health, Deathwing hemorrages. This increases the damage dealt by Corrupted Blood.

The Aspects

The Dragon Aspects assist in the fight against Deathwing. Each aspect channels Expose Weakness on their respective Limb Tentacle when Deathwing begins to cast Cataclysm. Expose Weakness increases the damage done to the Tentacle by 100%. Each Aspect also channels Concentration after the players destroy their respective tentacle, preventing the Aspect from assisting the players with their presence and their special powers. The Aspects resume assisting the players when Stage Two begins.

Alexstrasza
Alexstrasza's Presence

The Presence of Alexstrasza increases the player's maximum health by 20%.

Cauterize

Alexstrasza Cauterizes the Blistering Tentacles, inflicting lethal damage over 5 sec. Cauterize also reduces the damage inflicted by Corrupted Blood. In Heroic Difficulty Alexstrasza Cauterizes the Corrupting Parasite, inflicting 3% Fire damage every 0.5 sec.

Nozdormu
Nozdormu's Presence

The Presence of Nozdormu increases the player's haste by 20%.

Time Zone

Nozdormu forms a Time Zone at the target location, causing the Elementium Meteor to lapse in time and decrease its travel speed dramatically upon entering the zone. Any enemy creatures within the Time Zone have their attack speed decreased by 50%. In Heroic Difficulty the Time Zone slows the effects of Corrupting Parasite.

Ysera
Ysera's Presence

The Presence of Ysera increases player healing done by 20%.

Enter the Dream

The Presence of Ysera allows players to enter the Dream, decreasing damage taken by 50% for 5 sec.

Kalecgos
Kalecgos' Presence

The Presence of Kalecgos increases player damage dealt by 20%.

Spellweaving

The Presence of Kalecgos allows attacks and abilities to cause Spellweaving.

Thrall
Carrying Winds

The Carrying Winds take players between adjacent platforms, and increase their movement speed by 60% for 10 sec. This effect stacks.

Ability Spells

Every ability the Adventure Guide lists for Deathwing, with its spell's school, cast time and duration and the description the game gives it.

Unstable Corruption

Fire · 10 sec cast

Degenerative Bite

Shadow · Instant · Lasts 10 sec

Melee attacks cause Degenerative Bite, inflicting%105841s1 Shadow damage every 1 sec for 10 sec.

Burning Blood

Fire · Instant

The Burning Blood gushes from the Tentacle, inflicting Fire damage every 2 sec. The damage is increased the lower health the Limb Tentacle is.

Blistering Heat

Fire · Instant

The Blistering Heat inflicts%105445s1 Fire damage every 2 sec, and increases its damage by 5% for 3 sec.

Agonizing Pain

Physical · Instant · Lasts 6.5 sec

The pain from severing Deathwing's limb interrupts his concentration, stunning him and inflicting 20% of his health in damage.

Congealing Blood

Physical · Instant

Heals Deathwing for 1% of his max health.

Tetanus

Shadow · Instant · Lasts 6 sec

Inflicts Shadow damage every 1 sec for 6 sec.

Corrupted Blood

Fire · Instant

The Corrupted Blood gushes from Deathwing, inflicting Fire damage every 2 sec.

Alexstrasza's Presence

Fire · Instant · Lasts 1.5 sec

The Presence of the great aspect Alexstrasza increases max health by 20%.

Cauterize

Fire · 1 sec cast · Lasts 5 sec

Alexstrasza begins to Cauterize the Blistering Tentacles, inflicting lethal damage over 5 sec.

Nozdormu's Presence

Physical · Instant · Lasts 1.5 sec

The Presence of the aspect Nozdormu increases Haste by 20%.

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Drops

Loot the dungeon journal lists for this encounter in Dragon Soul.

Blade of the UnmakerNormal, Heroic, 10 Player, 25 Player
Blade of the Unmaker10 Player (Heroic), 25 Player (Heroic)
Blade of the UnmakerLooking For Raid
Essence of DestructionNormal, Heroic, 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic)
Gurthalak, Voice of the DeepsNormal, Heroic, 10 Player, 25 Player
Gurthalak, Voice of the Deeps10 Player (Heroic), 25 Player (Heroic)
Gurthalak, Voice of the DeepsLooking For Raid
Kiril, Fury of BeastsNormal, Heroic, 10 Player, 25 Player
Kiril, Fury of Beasts10 Player (Heroic), 25 Player (Heroic)
Kiril, Fury of BeastsLooking For Raid
Life-Binder's Handmaiden10 Player (Heroic), 25 Player (Heroic)
Maw of the DragonlordNormal, Heroic, 10 Player, 25 Player
Maw of the Dragonlord10 Player (Heroic), 25 Player (Heroic)
Maw of the DragonlordLooking For Raid
No'Kaled, the Elements of DeathNormal, Heroic, 10 Player, 25 Player
No'Kaled, the Elements of Death10 Player (Heroic), 25 Player (Heroic)
No'Kaled, the Elements of DeathLooking For Raid
Rathrak, the Poisonous MindNormal, Heroic, 10 Player, 25 Player
Rathrak, the Poisonous Mind10 Player (Heroic), 25 Player (Heroic)
Rathrak, the Poisonous MindLooking For Raid
Reins of the Blazing DrakeNormal, Heroic, 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic)
SouldrinkerNormal, Heroic, 10 Player, 25 Player
Souldrinker10 Player (Heroic), 25 Player (Heroic)
SouldrinkerLooking For Raid
Ti'tahk, the Steps of TimeNormal, Heroic, 10 Player, 25 Player
Ti'tahk, the Steps of Time10 Player (Heroic), 25 Player (Heroic)
Ti'tahk, the Steps of TimeLooking For Raid
Vishanka, Jaws of the EarthNormal, Heroic, 10 Player, 25 Player
Vishanka, Jaws of the Earth10 Player (Heroic), 25 Player (Heroic)
Vishanka, Jaws of the EarthLooking For Raid
Severed Tentacle

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Madness of Deathwing encounter lists 31 items in the dungeon journal, item levels 37 to 38. Equip slots covered: One-Hand, Two-Hand and Ranged. 1 of them can be traded and 30 bind when picked up.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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