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Hakkar the Soulflayer

Hakkar the Soulflayer - De Other Side

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Found In

EncounterHakkar the Soulflayer
Journal creatures5

Adventure Guide Entry

The in-game Adventure Guide text for the Hakkar the Soulflayer encounter in De Other Side.

Even the presence of Hakkar the Soulflayer has caused turmoil on Azeroth. Violence and plague mark his blood and his immeasurable power. His faithful fought for him till death, and beyond. Giving up power has never been his way, even when it is not his own.

Encounter Facts

In the game's encounter order for De Other Side, Hakkar the Soulflayer comes 1st of 4, before Millificent Manastorm.

Instance modesNormal, Lorewalking, Heroic, Mythic, Mythic Keystone, Timewalking
Group size5 players
Instance typeDungeon
ExpansionShadowlands
Encounter order1 of 4
Encounter ID2395
Creature typeBeast
ClassificationElite
Level10
FactionFriendly
NPC ID254242
Adventure Guide pin25.3, 48.4 on the instance map
  1. Hakkar the Soulflayer
  2. Millificent Manastorm
  3. Xy'exa
  4. Mueh'zala

Instance Entrance: Ardenweald

Ardenweald mapDe Other Side entrance

The De Other Side entrance is in Ardenweald, at 68.7, 66.9 on the Ardenweald map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Hakkar utilizes Blood Barrier to protect himself from attacks then lashes out with a devastating Blood Barrage. Hakkar's Atal'ai priests also rally to his aid, becoming Sons of Hakkar throughout the encounter.

Tank
  • Defeat Sons of Hakkar and mitigate damage from Blood Barrier to reduce the magnitude of the absorb shield.
  • Sons of Hakkar create Spilled Essence when reaching 0 health.
  • Utilize defensive abilities for Piercing Barb.
Damage Dealers
  • Defeat Sons of Hakkar and mitigate damage from Blood Barrier to reduce the magnitude of the absorb shield.
  • Consider positioning when afflicted with Corrupted Blood.
  • Assist party members affected by Zealous.
Healer
  • Help mitigate damage from Blood Barrier to reduce the magnitude of the absorb shield.
  • Consider positioning when afflicted with Corrupted Blood.

Son of Hakkar

Atal'ai priests sacrifice themselves to their god, transforming into a Son of Hakkar and rushing to their master's aid.

Ability Spells

Every ability the Adventure Guide lists for Hakkar the Soulflayer, with its spell's school, cast time and duration and the description the game gives it.

Blood Barrier

Shadow · Instant

Violently erupts in shadow magic, inflicting Shadow damage to all enemies, forming a protective barrier. The value of the absorb is based on the damage inflicted to targets. This effect can also strike Sons of Hakkar.

Blood Barrage

Shadow · 2 sec cast

Spews a barrage of acrid blood at targeted locations, inflicting Shadow damage and reducing damage done by 10% to enemies within 3 yards for 9 sec. This effect stacks.

Corrupted Blood

Shadow · Instant · Lasts 12 sec

Inflicts Shadow damage every 3 sec for 12 sec. This effect attempts to spread to nearby targets within 7 yards.

Piercing Barb

Physical · 1.5 sec cast

Pierces a target with both barbed arms, inflicting Physical damage with the first strike and Shadow damage with the second strike.

Blood Nova

Shadow · 1 sec cast · Lasts 9 sec

Inflicts Shadow damage to all enemies and grants the caster 25% increased Shadow damage for 9 sec. This effect stacks.

Spilled Essence

Shadow · Instant

Hakkar's minions are eternal, spilling their essence in lieu of death. This creates a pool on the ground for 20 sec, inflicting Shadow damage every 1 sec while inside it. This pool gradually shrinks over time, healing the minion, resurrecting upon reaching full health.

Zealous

Physical · Instant · Lasts 30 sec

Gains Zealous, fixating on a target and refusing to attack any others.

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Drops

Loot the dungeon journal lists for this encounter in De Other Side.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Hakkar the Soulflayer encounter lists 14 items in the dungeon journal, item level 158. Equip slots covered: Trinket, One-Hand, Waist, Hands, Legs, Feet and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.

  • Blood-Spattered Scale Trinket, item level 158, requires level 60. Bind on Pickup. Stats: Agility or Strength. A vendor pays 54g 28s for it. Use: Blood Barrier. Equip: Blood Barrier.
  • Bloodspiller One-Hand (One-Handed Sword), item level 158, requires level 60. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Versatility. A vendor pays 89g 49s for it.
  • Girdle of the Soulflayer Waist (Plate), item level 158, requires level 60. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Versatility. A vendor pays 31g 27s for it.
  • Hakkari Revenant's Grips Hands (Mail), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 31g 15s for it.
  • Soulfeather Breeches Legs (Leather), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 61g 73s for it.
  • Windscale Moccasins Feet (Cloth), item level 158, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 44g 64s for it.
  • Zin'khas, Blade of the Fallen God Two-Hand (Two-Handed Sword), item level 158, requires level 60. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. A vendor pays 112g 68s for it.
  • Chilled Resilience Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Nourishing Chi Consumable, item level 145. Bind on Pickup. Use: Learning.
  • One With the Beast Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Shielding Words Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Umbral Intensity Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Unruly Winds Consumable, item level 145. Bind on Pickup. Use: Learning.
  • Well-Placed Steel Consumable, item level 145. Bind on Pickup. Use: Learning.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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