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Boss

Magmatron

Omnotron Defense System - Blackwing Descent

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Magmatron is a boss of the Omnotron Defense System encounter in Blackwing Descent.

Found In

EncounterOmnotron Defense System
Journal creatures10

Encounter Facts

In the game's encounter order for Blackwing Descent, Magmatron comes 1st of 6, before Magmaw.

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic)
Group size10 to 25 players
Instance typeRaid
ExpansionCataclysm
Encounter order1 of 6
Encounter ID1027
Adventure Guide pin65.5, 57.5 on the instance map
  1. Magmatron
  2. Magmaw
  3. Atramedes
  4. Chimaeron
  5. Maloriak
  6. Nefarian

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Burning Steppes

Burning Steppes mapBlackwing Descent entrance

The Blackwing Descent entrance is in Blackrock Mountain, Burning Steppes, at 22.9, 26.5 on the Burning Steppes map.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Primary Defense Matrix

The four dwarven golems share a health pool and two are active at any given time. When a golem activates, it possesses 100 energy to use for its abilities. Once the golem's energy reaches 50, it gains a defensive shield and a new golem activates. Once the golem's energy reaches 0, the golem deactivates and another golem activates.

Arcanotron

Power Generator

Arcanotron summons a Power Generator under a random player. The field increases the damage dealt by 50% for all units within 5 yards and restores every 0.5 seconds. The Power Generator lasts 1 min.

Arcane Annihilator

Arcanotron blasts a random player for Arcane damage. In 25-player raids Arcanotron blasts three random players.

Power Conversion

Arcanotron's shield converts damage taken into Converted Power, which provides additional magic damage and cast speed.

Converted Power

Damage done to Arcanotron's Power Conversion shield grants him 10% additional Arcane damage and increases his spell haste by 10% for 30 sec. This effect stacks.

Overcharged Power Generator

Lord Victor Nefarius converts a Power Generator into an Overcharged Power Generator. The field increases the damage dealt by 100% for all units within 5 yards and restores every 0.5 seconds. An Overcharged Power Generator grows in size until it explodes, triggering Arcane Blowback.

Arcane Blowback

An Overcharged Power Generator explodes, inflicting Arcane damage to players.

Electron

Lightning Conductor

Electron designates a random player as a Lightning Conductor, causing them to inflict Nature damage to allies every 2 sec., for 10 sec.

Electrical Discharge

Electron inflicts Nature damage to up to 3 targets within 8 yards. The damage inflicted increases with each jump.

Unstable Shield

Dealing damage to Electron's shield causes a Static Shock at a nearby player's location, inflicting Nature damage to players of the target.

Shadow Infusion

Lord Victor Nefarius corrupts the Lightning Conductor, transforming the target into a Shadow Conductor. Shadow Conductor causes Shadow damage to all nearby allies every 2 sec., with the magnitude of the damage increasing with greater distance from the Shadow Infused player.

Magmatron

Incineration Security Measure

Magmatron strikes everyone in the room for Fire damage every 1 sec. for 4 sec.

Acquiring Target

Magmatron acquires a random player as a target for his Flamethrower ability. After 4 sec. Magmatron channels his Flamethrower on the target, inflicting Fire damage every 1 sec. to all players in front of him for 4 sec.

Flamethrower

Magmatron inflicts Fire damage every 1 sec. to all enemies in front of him for 4 sec.

Encasing Shadows

Lord Victor Nefarius causes shadows to bind the feet of the Acquired Target, preventing movement until the Flamethrower finishes channeling.

Barrier

Magmatron's shield absorbs damage. If the Barrier breaks, it releases a gale of flame, inflicting Fire damage to all players.

Toxitron

Chemical Bomb

Toxitron fires a Chemical Bomb at a random player, creating a Chemical Cloud at their location. The cloud increases the damage taken by any unit in the cloud.

Chemical Cloud

Toxitron's Chemical Cloud increases the damage taken by any unit in the cloud by 50%. The Chemical Cloud also inflicts Nature damage every 1 seconds.

Poison Protocol

Toxitron's Poison Protocol creates a Poison Bomb every 3 seconds. Each Poison Bomb fixates on a random player. A Poison Bomb explodes when it reaches melee range of its target.

Poison Bomb

The Poison Bombs created by Toxitron's Poison Protocol each fixate on a random player. A Poison Bomb explodes and creates a Poison Puddle when it reaches melee range of its target.

Poison Soaked Shell

Dealing damage to Toxitron's shield inflicts Soaked in Poison on the damaging player.

Soaked in Poison

Soaked in Poison inflicts Nature damage every 2 sec. This effect stacks, but dispelling this poison once removes all stacks. When a player attacks or uses a spell or ability, they expunge the poison on their target.

Grip of Death

Lord Victor Nefarius sometimes teleports to the center of a Chemical Cloud and casts Grip of Death, pulling all players into the cloud.

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Power Generator

Arcane · Instant · Lasts 0.8 sec

Summons a Power Generator under a random friendly target. This increases damage by 50% of all friendly and enemy targets within 5 yards.

Arcane Annihilator

Arcane · 1.5 sec cast

Inflicts Arcane damage to a random enemy target.

Converted Power

Arcane · Instant · Lasts 30 sec

The Converted Power increases magic damage done by 10% and increases cast speed by 10% for 30 sec.

Overcharged Power Generator

Arcane · Instant · Lasts 0.8 sec

Summons a Power Generator under a random friendly target. This increases damage by 100% of all friendly and enemy targets within 5 yards.

Arcane Blowback

Arcane · Instant

The Power Blowback caused by the Overcharged Power Generator inflicts Arcane damage to enemies.

Lightning Conductor

Nature · Instant

Deals Nature damage to nearby friendly units.

Electrical Discharge

Nature · Instant

Inflicts Nature damage to up to 3 enemies within 8 yards.

Incineration Security Measure

Fire · Instant

Inflicts Fire damage.

Acquiring Target

Fire · Instant · Lasts 4 sec

Acquiring a target. After 4 sec Magmatron will begin to channel his Flamethrower on the target, inflicting Fire damage every 1 sec to all enemies in front of him for 4 sec.

Flamethrower

Fire · Instant

Inflicts Fire damage every 1 sec for 4 sec.

Barrier

Fire · 1.5 sec cast · Lasts 10 sec

Absorbs damage and if the barrier is broken it releases a gale of flame, inflicting Fire damage to all enemies.

Chemical Cloud

Nature · Instant · Lasts 1.2 sec

The Chemical Cloud increases damage taken by anything in the cloud by 50%.

Poison Protocol

Nature · Instant · Lasts 9 sec

The Poison Protocol creates a Poison Bomb every 3 sec that will explode after coming in contact with its target or after being killed.

Poison Puddle

Nature · Instant

Poison Bombs create radius Poison Puddles when they explode. The Poison Puddle inflicts Nature damage every 1 sec. on any player standing within the puddle.

Drops

Loot the dungeon journal lists for this encounter in Blackwing Descent.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Collectibles from Magmatron

1 collectible whose in-game collection entry names Magmatron as a source.

Battle pets (1)

Adventure Guide Entry

The in-game Adventure Guide text for the Omnotron Defense System encounter in Blackwing Descent.

The Omnotron Defense System was once touted as the Dark Iron dwarves' greatest technological marvel. When Nefarian arrived in Blackwing Descent, he repurposed the run-down system to annihilate anyone intruding on his laboratories.

What Each Drop Is

The Omnotron Defense System encounter lists 25 items in the dungeon journal, item level 37. Equip slots covered: Chest, Wrist, Waist, Feet, Finger, One-Hand, Shoulder and Head. Every piece binds when picked up, so none of it reaches the Auction House.

  • Circuit Design Breastplate Chest (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 17 gold90 silver for it.
  • Circuit Design Breastplate Chest (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 18 gold13 silver for it.
  • Electron Inductor Coils Wrist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 8 gold92 silver for it.
  • Electron Inductor Coils Wrist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 9 gold40 silver for it.
  • Jumbotron Power Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Dodge. A vendor pays 8 gold89 silver for it.
  • Jumbotron Power Belt Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Dodge. A vendor pays 9 gold43 silver for it.
  • Life Force Chargers Feet (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 17 gold84 silver for it.
  • Life Force Chargers Feet (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 13 gold73 silver for it.
  • Lightning Conductor Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 5 gold34 silver for it.
  • Lightning Conductor Band Finger, item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 5 gold34 silver for it.
  • Organic Lifeform Inverter One-Hand (Dagger), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 96 gold71 silver for it.
  • Organic Lifeform Inverter One-Hand (Dagger), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 96 gold90 silver for it.
  • Passive Resistor Spaulders Shoulder (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 13 gold64 silver for it.
  • Passive Resistor Spaulders Shoulder (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Haste. A vendor pays 14 gold66 silver for it.
  • Poison Protocol Pauldrons Shoulder (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 13 gold39 silver for it.
  • Poison Protocol Pauldrons Shoulder (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 13 gold88 silver for it.
  • Power Generator Hood Head (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 13 gold69 silver for it.
  • Power Generator Hood Head (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 14 gold61 silver for it.
  • Security Measure Alpha Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 5 gold34 silver for it.
  • Security Measure Alpha Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 5 gold34 silver for it.
  • Voltage Source Chestguard Chest (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 17 gold82 silver for it.
  • Voltage Source Chestguard Chest (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 18 gold62 silver for it.
  • X-Tron Duct Tape Waist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. Tooltip: “It's the stuff that keeps it all together.” A vendor pays 9 gold13 silver for it.
  • X-Tron Duct Tape Waist (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. Tooltip: “It's the stuff that keeps it all together.” A vendor pays 9 gold19 silver for it.
  • Rough-Hewn Remote Miscellaneous, item level 1. Bind on Pickup. Tooltip: “Teaches you how to summon Tinytron.” Use: Learning. Effect: Tinytron.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Where to Find Magmatron

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