Skip to content

Boss

Meng the Demented

The Spirit Kings - Mogu'shan Vaults

Advertisement
Advertisement

Found In

EncounterThe Spirit Kings
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for The Spirit Kings encounter in Mogu'shan Vaults.

Ancient records tell of these legendary rulers, powerful mogu who carved an empire from the very rock of Pandaria. Their names still cause the land to tremble: Zian of the Endless Shadow, Meng the Demented, Qiang the Merciless, and Subetai the Swift. Some say their spirits lurk in the vaults, lost in ghostly memories of battle and glory.

Encounter Facts

In the game's encounter order for Mogu'shan Vaults, Meng the Demented comes 4th of 6, after Gara'jal the Spiritbinder and before Elegon.

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic), Looking For Raid
Group size10 to 25 players
Instance typeRaid
ExpansionMists of Pandaria
Encounter order4 of 6
Encounter ID1436
Adventure Guide pin18.9, 51.6 on the instance map
  1. Amethyst Guardian
  2. Feng the Accursed
  3. Gara'jal the Spiritbinder
  4. Meng the Demented
  5. Elegon
  6. Jan-xi

Instance Entrance: Kun-Lai Summit

Kun-Lai Summit mapMogu'shan Vaults entrance

The Mogu'shan Vaults entrance is in Kun-Lai Summit, at 59.5, 39.3 on the Kun-Lai Summit map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Kings' Procession

The Spirit Kings animate in sequence, with one King attacking the players until defeated, at which time another King enters the fray. Defeated Kings become entirely incorporeal, but continue to bring one of their powerful abilities to bear periodically. On Heroic difficulty, each Spirit King animates and joins the battle when its predecessor is brought below 30% of maximum health.

Qiang the Merciless

When the players defeat the Warlord King, he remains in battle in a weakened state and only uses his Flanking Orders ability.

Flanking Orders

The Warlord King orders a flank, calling in a wave of Mogu attackers. These Flanking Mogu cast Overhand Strike, inflicting Physical damage to enemies in front of them within 4 yards. The Warlord King retains Flanking Orders after being defeated.

Massive Attacks

No single man or woman can stand against the brutal attacks of the Warlord King. His Massive Attacks inflict Physical damage, split among all enemies hit.

Annihilate

Qiang focuses on Annihilating his enemies in front of him, inflicting damage to enemies within 20 yards.

Impervious Shield

The Warlord King uses his Impervious Shield, becoming immune to all attacks and spells. When struck with a harmful ability or spell during Impervious Shield, Qiang will retaliate with an extra attack.

Meng the Demented

When the players defeat the Mad King, he remains in battle in a weakened state and only uses his Maddening Shout ability.

Maddening Shout

The Maddening Shout of Meng the Demented causes all enemies to go mad, inflicting Shadow damage every 3 sec. and causing all enemies to hate each other. Players regain their sanity after taking damage from another player. The Mad King retains Maddening Shout after being defeated.

Crazed

The Mad King becomes more insane every 0.5 sec. Crazed increases the Mad King's Physical damage dealt by a percentage equal to twice his current Insanity. When the Mad King reaches 100 Insanity, he switches personalities to Cowardice.

Cowardice

The Mad King becomes more insane every 0.5 sec. Cowardice causes the Mad King to reflect damage equal to 50% of his current Insanity. When the Mad King reaches 100 Insanity, he switches personalities to Crazed.

Crazy Thought

A Crazy Thought crosses the Mad King's warped mind, increasing his Insanity.

Delirious

The Mad King enrages, doubling the rate he gains insanity.

Subetai the Swift

When the players defeat the Bandit King, he remains in battle in a weakened state and only uses his Pillage ability.

Pillage

The Pillaged effect reduces the affected players' damage and healing done by 50% and increases their Physical damage taken by 50%. The Bandit King retains Pillage after being defeated.

Volley

Subetai launches three Volleys in quick succession. The first inflicts Physical damage to enemies in a large cone in front of the caster, then Physical damage in a medium cone, and finally Physical damage in a small cone.

Rain of Arrows

The Bandit King fires a Rain of Arrows at the location of a random player, inflicting Pinned Down on all targets within the yard area. Pinned Down inflicts Physical damage every 1 sec. until another player removes the arrow from the victim.

Pinning Arrow

The Pinning Arrow causes Pinned Down, inflicting Physical damage every 1 sec. until a player destroys the Pinning Arrow.

Sleight of Hand

Damaging attacks against the Bandit King cause the attacker to suffer being Robbed Blind. The effect reduces damage and healing done by 50% and reduces armor by 50%. The Bandit King becomes vulnerable to Stun effects while using Sleight of Hand.

Robbed Blind

Robbed Blind reduces the target's damage and healing done by 50% and increases their Physical damage taken by 50%.

Zian of the Endless Shadow

When the players defeat the Sorcerer King, he remains in battle in a weakened state and only uses his Undying Shadows ability.

Undying Shadows

The Sorcerer King creates an Undying Shadow at the location of a random player. The Sorcerer King retains Undying Shadows after being defeated.

Undying Shadow

An Undying Shadow fixates on the closest nearby player when the Sorcerer King summons it. After the Undying Shadow dies it starts to reform itself, creating Coalescing Shadows. After 30 seconds the Undying Shadow fully coalesces and reforms.

Shadow Blast

The Sorcerer King launches a Shadow Blast at the location of a random player.

Charged Shadows

The Sorcerer King blasts a random player with Charged Shadows, inflicting Shadow damage to the target then chaining to further targets within 8 yards of each other.

Shield of Darkness

The Sorcerer King protects himself with a Shield of Darkness. The Shield inflicts Shadow damage to all enemies whenever a damaging ability lands on the Sorcerer King.

Darkness

Inflicts Shadow damage to all enemies.

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Annihilate

Physical · 3 sec cast

Inflicts damage to enemies within 20 yards in front of the caster.

Maddening Shout

Shadow · 2 sec cast

The Maddening Shout of Meng the Demented causes all enemies to go mad. Inflicting Shadow damage every 3 sec and causing all enemies to hate each other, players regain their sanity after taking damage from another player.

Crazed

Physical · Instant

Gets more insane every 0.5 sec, once fully insane, switches personalities. Increases Physical damage dealt by an increasing amount.

Cowardice

Physical · Instant

Gets more insane every 0.5 sec, once fully insane, switches personalities. Reflects a percentage of the damage dealt.

Crazy Thought

Shadow · 2 sec cast

The Mad King has a Crazy Thought, increasing his insanity.

Volley

Physical · 1 sec cast

Inflicts Physical damage to enemies in a large cone in front of the caster.

Robbed Blind

Physical · Instant · Lasts 30 sec

Reduces damage and healing done by 50%. Increases Physical damage taken by 50%.

Undying Shadows

Shadow · Instant

Inflicts Shadow damage.

Shadow Blast

Shadow · Instant

Charged Shadows

Shadow · Instant

Inflicts Shadow damage to enemies within 8 yards of each other.

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Mogu'shan Vaults.

Amulet of the Hidden Kings10 Player, 25 Player
Amulet of the Hidden KingsLooking For Raid
Amulet of the Hidden Kings10 Player (Heroic), 25 Player (Heroic)
Bracers of Dark Thoughts10 Player, 25 Player
Bracers of Dark ThoughtsLooking For Raid
Bracers of Dark Thoughts10 Player (Heroic), 25 Player (Heroic)
Bracers of Violent Meditation10 Player, 25 Player
Bracers of Violent Meditation10 Player (Heroic), 25 Player (Heroic)
Bracers of Violent MeditationLooking For Raid
Breastplate of the Kings' Guard10 Player, 25 Player
Breastplate of the Kings' GuardLooking For Raid
Breastplate of the Kings' Guard10 Player (Heroic), 25 Player (Heroic)
Girdle of Delirious Visions10 Player, 25 Player
Girdle of Delirious VisionsLooking For Raid
Girdle of Delirious Visions10 Player (Heroic), 25 Player (Heroic)
Hood of Blind Eyes10 Player, 25 Player
Hood of Blind EyesLooking For Raid
Hood of Blind Eyes10 Player (Heroic), 25 Player (Heroic)
Meng's Treads of Insanity10 Player, 25 Player
Meng's Treads of InsanityLooking For Raid
Meng's Treads of Insanity10 Player (Heroic), 25 Player (Heroic)
Mindshard Drape10 Player, 25 Player
Mindshard Drape10 Player (Heroic), 25 Player (Heroic)
Mindshard DrapeLooking For Raid
Screaming Tiger, Qiang's Unbreakable Polearm10 Player, 25 Player
Screaming Tiger, Qiang's Unbreakable PolearmLooking For Raid
Screaming Tiger, Qiang's Unbreakable Polearm10 Player (Heroic), 25 Player (Heroic)
Shoulderguards of the Unflanked10 Player, 25 Player
Shoulderguards of the UnflankedLooking For Raid
Shoulderguards of the Unflanked10 Player (Heroic), 25 Player (Heroic)
Steelskin, Qiang's Impervious Shield10 Player, 25 Player
Steelskin, Qiang's Impervious ShieldLooking For Raid
Steelskin, Qiang's Impervious Shield10 Player (Heroic), 25 Player (Heroic)
Subetai's Pillaging Leggings10 Player, 25 Player
Subetai's Pillaging LeggingsLooking For Raid
Subetai's Pillaging Leggings10 Player (Heroic), 25 Player (Heroic)
Undying Shadow Grips10 Player, 25 Player
Undying Shadow GripsLooking For Raid
Undying Shadow Grips10 Player (Heroic), 25 Player (Heroic)
Zian's Choker of Coalesced Shadow10 Player, 25 Player
Zian's Choker of Coalesced ShadowLooking For Raid
Zian's Choker of Coalesced Shadow10 Player (Heroic), 25 Player (Heroic)

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The The Spirit Kings encounter lists 40 items in the dungeon journal, item level 39. Equip slots covered: Neck, Wrist, Chest, Waist, Head, Feet, Back, Two-Hand, Shoulder, Shield, Legs and Hands. Every piece binds when picked up, so none of it reaches the Auction House.

  • Amulet of the Hidden Kings Neck, item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 16g 85s for it.
  • Amulet of the Hidden Kings Neck, item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 16g 41s for it.
  • Amulet of the Hidden Kings Neck, item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 17g 29s for it.
  • Bracers of Dark Thoughts Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 39g 19s for it.
  • Bracers of Dark Thoughts Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 38g 78s for it.
  • Bracers of Dark Thoughts Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 39g 61s for it.
  • Bracers of Violent Meditation Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 40g 57s for it.
  • Bracers of Violent Meditation Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 41g 1s for it.
  • Breastplate of the Kings' Guard Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 80g 65s for it.
  • Breastplate of the Kings' Guard Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 79g 79s for it.
  • Breastplate of the Kings' Guard Chest (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Haste. A vendor pays 81g 50s for it.
  • Girdle of Delirious Visions Waist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 39g 5s for it.
  • Girdle of Delirious Visions Waist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 38g 64s for it.
  • Girdle of Delirious Visions Waist (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 39g 47s for it.
  • Hood of Blind Eyes Head (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 58g 79s for it.
  • Hood of Blind Eyes Head (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 58g 17s for it.
  • Hood of Blind Eyes Head (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 59g 41s for it.
  • Meng's Treads of Insanity Feet (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 62g 14s for it.
  • Meng's Treads of Insanity Feet (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 61g 48s for it.
  • Meng's Treads of Insanity Feet (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 62g 80s for it.
  • Mindshard Drape Back (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 60g 63s for it.
  • Mindshard Drape Back (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. A vendor pays 61g 27s for it.
  • Screaming Tiger, Qiang's Unbreakable Polearm Two-Hand (Polearm), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 141g 36s for it.
  • Screaming Tiger, Qiang's Unbreakable Polearm Two-Hand (Polearm), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 139g 86s for it.
  • Screaming Tiger, Qiang's Unbreakable Polearm Two-Hand (Polearm), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste. A vendor pays 142g 86s for it.
  • Shoulderguards of the Unflanked Shoulder (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 61g 26s for it.
  • Shoulderguards of the Unflanked Shoulder (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 60g 61s for it.
  • Shoulderguards of the Unflanked Shoulder (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 61g 91s for it.
  • Steelskin, Qiang's Impervious Shield Shield, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility, Critical Strike and Intellect. A vendor pays 22g 35s for it.
  • Steelskin, Qiang's Impervious Shield Shield, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility, Critical Strike and Intellect. A vendor pays 22g 35s for it.
  • Steelskin, Qiang's Impervious Shield Shield, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Versatility, Critical Strike and Intellect. A vendor pays 22g 64s for it.
  • Subetai's Pillaging Leggings Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 82g 13s for it.
  • Subetai's Pillaging Leggings Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 81g 26s for it.
  • Subetai's Pillaging Leggings Legs (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 83g for it.
  • Undying Shadow Grips Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Mastery. A vendor pays 39g 34s for it.
  • Undying Shadow Grips Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Mastery. A vendor pays 38g 92s for it.
  • Undying Shadow Grips Hands (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Mastery. A vendor pays 39g 76s for it.
  • Zian's Choker of Coalesced Shadow Neck, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 16g 85s for it.
  • Zian's Choker of Coalesced Shadow Neck, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 16g 41s for it.
  • Zian's Choker of Coalesced Shadow Neck, item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 17g 29s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related