Boss
Elegon
Elegon - Mogu'shan Vaults
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Elegon encounter in Mogu'shan Vaults.
Dedicated to the advancement of their empire, the mogu salvaged and repurposed titan technology to generate untold power in the depths of this ancient complex. Why these energies have been focused into the cold will of a celestial dragon is a mystery that lies at the very heart of the vaults.
Encounter Facts
In the game's encounter order for Mogu'shan Vaults, Elegon comes 5th of 6, after Meng the Demented and before Jan-xi.
Instance Entrance: Kun-Lai Summit
Mogu'shan Vaults entranceThe Mogu'shan Vaults entrance is in Kun-Lai Summit, at 59.5, 39.3 on the Kun-Lai Summit map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Energy Vortex
An active Energy Vortex transforms any player or creature who stands in it, granting a small taste of the Titan's true power. In Heroic Difficulty, the Energy Vortex prevents targeting into or out of the Energy Vortex.
Touch of the Titans
Contact with the Energy Vortex transforms the target into celestial form, increasing all damage done by 50% and healing received by 50%.
Overcharged
The Energy Vortex periodically inflicts players with Overcharge, causing them to take 5% additional damage. This effect stacks.
Stage One: Entering Defensive Mode
Elegon activates the Energy Vortex, attacking with Celestial Breath and calling for Celestial Protectors to help defend the Engine of Nalak'sha. Stage One ends at 85% and 50% remaining health.
Celestial Breath
Elegon's breath inflicts Arcane damage every 0.5 seconds for 1.5 sec to players within a 100 yard long 60 degree cone.
Materialize Protector
When Elegon has more than 50% remaining health, he summons a Celestial Protector to attack the players.
Celestial Protector
A construct of pure energy, the Celestial Protector serves as primary defense for the Engine of Nalak'sha.
Grasping Energy Tendrils
With no targets in melee range, Elegon grabs and pulls all enemies to him, inflicting Arcane damage.
Radiating Energies
When Elegon reaches 50% remaining health, he becomes dangerously unstable. Elegon periodically inflicts Arcane damage to all players who are within the Energy Vortex, and Arcane damage to all players who are outside it.
Stage Two: Primary Power Offline
Elegon attempts to reactivate the Engine of Nalak'sha by creating Energy Charges to energize the Empyreal Focuses. If players destroy all Energy Charges in a wave, Elegon will continue to create more Energy Charges. The creation process permanently weakens his physical form. Stage Two ends once an Energy Charge leaves the Energy Vortex.
Draw Power
Elegon attempts to restart the Engine of Nalak'sha by constructing six Energy Charges from his own body, permanently increasing all damage taken by 10%. This effect stacks.
Energy Charge
A small part of Elegon himself, the Energy Charge contains enough Arcane energy to restart The Engine of Nalak'sha.
Stage Three: Power Draw Stable
Elegon has reactivated The Engine of Nalak'sha, disabling the Energy Vortex and activating all Empyreal Focuses. Elegon shields himself from all damage. Stage Three ends once players destroy all the Empyreal Focuses.
Empyreal Focus
The Focuses activate whenever the Engine of Nalak'sha begins operation, venting energy into the surrounding platform. Damaging all six Empyreal Focuses temporarily disables the Engine of Nalak'sha.
Energy Conduit
The Empyreal Focus vents excess energy, inflicting Arcane damage to all players touching the energy conduit every 0.5 sec.
Overloaded
This effect stacks.
Linked Focuses
An Empyreal Focus will not deactivate until both it and the linked focus are brought to zero health.
Unstable Energy
Elegon periodically inflicts Arcane damage to all players.
Energy Cascade
Elegon fires a ball of Titan plasma at the location of random player, inflicting Arcane damage on impact to players within 5 yards and creating a Cosmic Spark.
Cosmic Spark
Small pure energy constructs created by Elegon.
Ability Spells
Every ability the Adventure Guide lists for Elegon, with its spell's school, cast time and duration and the description the game gives it.
Touch of the Titans
Physical · Instant
Overcharged
Arcane · Instant · Lasts 6 sec
Closed Circuit
Arcane · Instant · Lasts 20 sec
After being hit by the Arcing Energy, the Closed Circuit reduces the healing received by the target by 50% for 20 sec.
Stability Flux
Arcane · Instant
Upon reaching 25% remaining health, the Celestial Protector begins to pulse energy and periodically inflicts Arcane damage on all players.
Destabilizing Energies
Arcane · Instant
Exposure to Total Annihilation causes lasting negative effects, stuns the enemy and inflicts Arcane damage every 2 seconds until the target is healed to 80% of max health.
Destabilized
When struck by Total Annihilation, powerful waves of energy course through the victim, rendering them more susceptible to the harmful effects of Total Annihilation. Players instantly die if Total Annihilation inflicts additional damage to them.
Catastrophic Anomaly
Arcane · Instant
With no targets to absorb the excess energy of Total Annihilation, the Engine of Nalak'sha explodes, inflicting Arcane damage to the entire raid.
Grasping Energy Tendrils
Arcane · Instant
With no targets in melee range, Elegon grabs and pulls all enemies to him, inflicting Arcane damage.
Draw Power
Physical · Instant
High Energy
Physical · Instant
Discharge
Arcane · Instant
Upon reaching zero health, the Energy Charge explodes and inflicts Arcane damage to all players.
Overloaded
Physical · Instant
The empyreal focus discharges, empowering Elegon, increasing damage inflicted by 20% and casting speed by 5%.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Mogu'shan Vaults.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Elegon encounter lists 40 items in the dungeon journal, item level 39. Equip slots covered: Finger, Trinket, Chest, Head, One-Hand, Waist, Feet, Shoulder, Hands, Two-Hand and Ranged. Every piece binds when picked up, so none of it reaches the Auction House.
- Band of Bursting Novas Finger, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Versatility. A vendor pays 16g 85s for it.
- Band of Bursting Novas Finger, item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Haste and Versatility. A vendor pays 17g 29s for it.
- Bottle of Infinite Stars Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Mastery. A vendor pays 25g 39s for it. Equip: Item - Proc Agility.
- Bottle of Infinite Stars Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Mastery. A vendor pays 24g 73s for it. Equip: Item - Proc Agility.
- Bottle of Infinite Stars Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Mastery. A vendor pays 26g 5s for it. Equip: Item - Proc Agility.
- Chestguard of Total Annihilation Chest (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 82g 75s for it.
- Chestguard of Total Annihilation Chest (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 81g 87s for it.
- Chestguard of Total Annihilation Chest (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 83g 63s for it.
- Crown of Keening Stars Head (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 61g 7s for it.
- Crown of Keening Stars Head (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 61g 72s for it.
- Elegion, the Fanged Crescent One-Hand (One-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Critical Strike and Haste. A vendor pays 112g 63s for it.
- Elegion, the Fanged Crescent One-Hand (One-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Critical Strike and Haste. A vendor pays 111g 43s for it.
- Elegion, the Fanged Crescent One-Hand (One-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Critical Strike and Haste. A vendor pays 113g 82s for it.
- Galaxyfire Girdle Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 41g 17s for it.
- Galaxyfire Girdle Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 41g 61s for it.
- Light of the Cosmos Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Haste. A vendor pays 25g 39s for it. Equip: Item - Periodics Proc Int.
- Light of the Cosmos Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Haste. A vendor pays 24g 73s for it. Equip: Item - Periodics Proc Int.
- Light of the Cosmos Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Haste. A vendor pays 26g 5s for it. Equip: Item - Periodics Proc Int.
- Orbital Belt Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 42g 6s for it.
- Orbital Belt Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 41g 61s for it.
- Orbital Belt Waist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 42g 50s for it.
- Phasewalker Striders Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 62g 39s for it.
- Phasewalker Striders Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 61g 73s for it.
- Phasewalker Striders Feet (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 63g 6s for it.
- Shoulders of Empyreal Focus Shoulder (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 63g 6s for it.
- Shoulders of Empyreal Focus Shoulder (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 62g 39s for it.
- Shoulders of Empyreal Focus Shoulder (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 63g 73s for it.
- Starcrusher Gauntlets Hands (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 41g 46s for it.
- Starcrusher Gauntlets Hands (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 41g 2s for it.
- Starcrusher Gauntlets Hands (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Haste. A vendor pays 41g 90s for it.
- Starshatter Two-Hand (Two-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 149g 90s for it.
- Starshatter Two-Hand (Two-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 148g 30s for it.
- Starshatter Two-Hand (Two-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 151g 49s for it.
- Torch of the Celestial Spark Ranged (Wand), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 148g 31s for it.
- Torch of the Celestial Spark Ranged (Wand), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 146g 73s for it.
- Torch of the Celestial Spark Ranged (Wand), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 149g 89s for it.
- Vial of Dragon's Blood Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Mastery. A vendor pays 25g 39s for it. Equip: Item - Proc Armor.
- Vial of Dragon's Blood Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Mastery. A vendor pays 24g 73s for it. Equip: Item - Proc Armor.
- Vial of Dragon's Blood Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Mastery. A vendor pays 26g 5s for it. Equip: Item - Proc Armor.
- Reins of the Astral Cloud Serpent Miscellaneous, item level 30, requires level 10. Bind on Pickup. Tooltip: “Teaches you how to summon this mount.” Use: Learning. Effect: Astral Cloud Serpent.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.