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Rhahk'Zor

Rhahk'Zor - Deadmines

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Found In

InstanceDeadmines
EncounterRhahk'Zor
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Rhahk'Zor encounter in Deadmines.

As the Defias Brotherhood's head foreman of the Deadmines, Rhahk'Zor supervises and "motivates" the laborers. His methods, though unconventional, are quite effective.

Encounter Facts

In the game's Timewalking encounter order for Deadmines, Rhahk'Zor comes 1st of 7, before Sneed.

DifficultyTimewalking
Instance modesNormal, Heroic, Timewalking
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order1 of 7
Encounter ID2967
Adventure Guide pin36.5, 61.2 on the instance map
  1. Rhahk'Zor
  2. Sneed
  3. Gilnid
  4. Mr. Smite
  5. Captain Greenskin
  6. Edwin VanCleef
  7. Cookie

Instance Entrance: Westfall

Westfall mapDeadmines entrance

The Deadmines entrance is in Westfall, at 38.2, 77.5 on the Westfall map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Rhahk'Zor Slam

Rhahk'Zor savagely mauls his current target, inflicting Physical damage and stunning them for 1.5 sec.

Whirlwind

Rhahk'Zor enters a spinning rage, attacking nearby enemies in a whirlwind that lasts 6 sec. While he rages, Rhahk'Zor inflicts Physical damage to nearby enemies and knocks them back every 1 sec.

Ability Spells

Every ability the Adventure Guide lists for Rhahk'Zor, with its spell's school, cast time and duration and the description the game gives it.

Rhahk'Zor Slam

Physical · Instant · Lasts 1.5 sec

Inflicts damage to an enemy, stunning it for 1.5 sec.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Deadmines.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Rhahk'Zor encounter lists 6 items in the dungeon journal, item levels 11 to 19. Equip slots covered: Waist, Neck, Shoulder, Two-Hand, Wrist and Feet. Every piece binds when picked up, so none of it reaches the Auction House.

  • Ogre-Sized Belt Waist (Mail), item level 19, requires level 12. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 56s 19c for it.
  • Blackened Bone Necklace Neck, item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Critical Strike and Versatility. A vendor pays 66s 14c for it.
  • Defias Spiked Pauldrons Shoulder (Plate), item level 13, requires level 8. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 12s 98c for it.
  • Rockslicer Two-Hand (Two-Handed Axe), item level 12, requires level 7. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 24s 13c for it.
  • Foreman's Handwraps Wrist (Cloth), item level 11, requires level 6. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 5s 25c for it.
  • Watchman's Boots Feet (Leather), item level 11, requires level 6. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 7s 89c for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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