I skip this world quest if possible. The mobs seem to reward very little points and there is never enough of them so you have to wait for respawns. Just takes a long time and not worth doing.
Quest
Agent of Death
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I just did this quest on like 4 of my alts and every single one of them had major stuck in combat bugs. This is really frustrating.
This quest may have been broken by a later update. As of 2021-04-19, none of the mobs needed to progress it appear to exist.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50718))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 149 targets in Nazmir
- Corpse Rituals prevented x 25
- Assault on The Necropolis repelled
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 39.5 38.7
Coordinates
- Objective areaNazmir 39.5, 38.7
/way #863 39.5 38.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Meeting of the Minds about 140 yards
- Upward and Onward about 180 yards
- We'll Meet Again about 180 yards
- Spiritual Restoration about 180 yards
- A Culling of Souls about 180 yards
- Blood Troll on the Outside about 180 yards
- Catching Up about 190 yards
- The Necropolis about 210 yards
- A Lonely Spirit about 300 yards
- Soulbound about 300 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Zo'bal Ruins, Nazmir
- Redfield's Watch, Nazmir
- Grimwatt's Crash, Nazmir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Where this quest fits
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.