"Only two types enter Bwonsamdi's temple anymore, those looking to make a deal with death and de dead. You do not stink, so I guess you are de former"
I'm a death knight, you guessed wrong.
Quest
A Culling of Souls
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
/way Nazmir 38.48 49.99 [npc=122204]
A Culling of Souls quest video: https://www.youtube.com/watch?v=r2M7j8mAARQ
This quest is part of the Nazmir A Pact with Death questchain of the The Dark Heart of Nazmir <= more info insideIDNameQuestchainQuestgiverSubzoneVideo12A Pact with Death [currency=1560][npc=124428]Zo'bal Ruinshttps://youtu.be/rJyZFsfgf0I15A Pact with DeathThe Edge of Oblivionhttps://youtu.be/UUDUkcfTEgA16A Pact with DeathThe Edge of Oblivionhttps://youtu.be/Lq55uubm3ZU19A Pact with Death [currency=1553][npc=126588]The Necropolishttps://youtu.be/Ne2tQUdc37o21A Pact with DeathThe Edge of Oblivionhttps://youtu.be/3TYjva6qt7sId column is approximate quest № In Nazmir storyline
He does not. Not even to my Forsaken Death Knight. I guess he's not particularly observant.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47244))
Requirements
Read from the Blizzard quest API.
What to do
Description
Only two types enter Bwonsamdi's temple anymore: those looking to make a deal with death, and de dead. You do not stink, so I guess you are de former. I am headed to de temple myself, so how about a trade? See de land across de bridge? Dere is a witch named Najima dat I have been tracking. De blood trolls are corrupt to de core, but their souls are useful as offerings to Bwonsamdi. She is too strong for me to deal with, but if you can slay her, I will take you to de temple. I give you my word.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #863 39.5 43.9
Coordinates
- Turn-inNazmir 39.5, 43.9
/way #863 39.5 43.9 - Objective areaNazmir 38.6, 50.0
/way #863 38.6 50.0 - Objective areaNazmir 36.6, 53.9
/way #863 36.6 53.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Zandalari Justice about 440 yards
- None Shall Escape about 440 yards
- Breaking Mirrors about 440 yards
- Telaamon's Purge about 440 yards
- Projection Destruction about 530 yards
- Humbling the Terrors about 530 yards
- All Hope is Lost about 530 yards
- We Have Them Cornered about 530 yards
- Power Denied about 530 yards
- Offer of Power about 530 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Zo'bal Ruins, Nazmir
- Zul'jan, Nazmir
- Vulpera Hideaway, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Reward details
Reputation: Talanji's Expedition +150
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), Remnants of the Damned (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Spirits of Zo'bal
Part 2 of 3.
Previous: The Shadow of Death · Next: Spiritual Restoration
- 1The Shadow of Death
- 2A Culling of Souls
- 3Spiritual Restoration
Also part of: Lost in Nazmir (part 11 of 88).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Shadow of Death
We have four loa, but we only know where one is: Bwonsamdi. As uncomfortable as it makes me, I am prepared to do anything to stop de blood trolls... even if it means dealing with de loa of death. Ages ago, Bwonsamdi had a temple here in Nazmir.
After this quest
Taken from the storyline's own step order.
- Spiritual Restoration
Dis is a sacred place to Bwonsamdi, but now it is little more than a ruin. Even de spirits are unable to escape de passage of time and have faded away, leaving only their drained husks behind. We will return dem to life. Here, I have been collecting de souls from my hunt into dis charm.
The storyline at a glance
The Spirits of Zo'bal has 3 steps, from The Shadow of Death to Spiritual Restoration.
Maps its steps are placed on (steps per map): Nazmir (3).
Other storylines on the Nazmir map
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
- The Lord of Frogs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.