It's common to do abundance events in a raid group, but you cannot complete this quest while in a raid.
Quest
An Abundance of Wealth
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You have to do the abundance event in Zul'Aman. The one's in the other zones going on do NOT count.
have to do "The Abundant Lands" chain to have this visible
(if still not visible do one abundance)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93931))
What to do
Description
De Loa of Abundance may not be one of de four great ones, but his worshippers are certainly de most devout. Seek him out yaself. You can find him in northern Zul'Aman near Halazzi's Temple, but I also hear he's established harvest sites in Eversong Woods, Harandar, and even de land of Void through de gargantuan skymouth. If nothing else, de rewards he grants are glorious--to de worthy, at least.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2437 45.9 65.9
Objective areaIn-game waypoint: /way #2405 38.8 53.4
Objective areaIn-game waypoint: /way #2413 66.2 61.7
Objective areaIn-game waypoint: /way #2395 56.7 65.8
Coordinates
- Turn-inZul'Aman 45.9, 65.9
/way #2437 45.9 65.9 - Objective areaZul'Aman 31.6, 26.1
/way #2437 31.6 26.1 - Objective areaVoidstorm 38.8, 53.4
/way #2405 38.8 53.4 - Objective areaHarandar 66.2, 61.7
/way #2413 66.2 61.7 - Objective areaEversong Woods 56.7, 65.8
/way #2395 56.7 65.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- Isolation about 30 yards
- De Legend of de Hash'ey about 40 yards
- Delver's Call: Atal'Aman about 70 yards
- Delver's Call: Twilight Crypts about 70 yards
- Got No Rhythm about 80 yards
- Work It about 120 yards
- A Lover Not a Fighter about 140 yards
- A Fighter Not a Lover about 140 yards
- Love Triangle about 140 yards
- Homework Support about 140 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Amani'Zar Village, Zul'Aman
- Torntusk Overlook, Zul'Aman
- Atal'Aman, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 26 comments
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Storyline
Abundance
Part 22 of 22.
Tutorial, Weeklies, and Events
Previous: Midnight: Abundance
- 12The Abundant Lands
- 13The Abundant Awakening
- 14The Abundant Honor
- 19The Abundant Life
- 21Midnight: Abundance
- 22An Abundance of Wealth
Showing steps 11 to 22 of 22.
Also part of: Renown of Midnight (part 2 of 8).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Midnight: Abundance
The trolls of Zul'Aman draw their strength from the loa: ancient spirits that grant power to those who honor them. These boons can be wondrous or perilous, depending on the loa's nature and the devotion of its followers.
The storyline at a glance
Abundance has 22 steps, from Abundance: Loaknit Den to An Abundance of Wealth.
Maps its steps are placed on (steps per map): Zul'Aman (5), Eversong Woods (2), Silvermoon City (1).
Steps of this storyline count toward:
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- Dis Was Our Land
- A Venomous History
- De Amani Never Die
- An Island of Fangs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.