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Quest

An Axe Tempered

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-80
CategoryLegendary
TypeLegendary
Quest ID77192

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(77192))

Description

Exemplary. Some of the components can be wrapped and attached by hand, but for the last step, you'll need a powerful forge to unify all three in flame. I've been speaking to Wrathion. He can direct you to a suitable forge in the Obsidian Citadel. I'll meet you both there! I can't wait to see what happens as a result of my ingenious plan!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Waking Shores Quest turn-in 3 mapped points
The Waking Shores map showing where to go for An Axe TemperedTurn-inObjective areaObjective area

In-game waypoint: /way #2022 24.7 60.5

Thaldraszus Objective area 1 mapped point
Thaldraszus map showing where to go for An Axe TemperedObjective area

In-game waypoint: /way #2025 61.6 31.3

Coordinates

  • Turn-inThe Waking Shores 24.7, 60.5/way #2022 24.7 60.5
  • Objective areaThe Waking Shores 24.6, 60.5/way #2022 24.6 60.5
  • Objective areaThaldraszus 61.6, 31.3/way #2025 61.6 31.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Waking Shores map

Quests whose map markers the client places closest to this one on The Waking Shores, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Waking Shores:

  • Obsidian Throne, The Waking ShoresAlliance and Horde · about 190 yards north
  • Apex Observatory, The Waking ShoresAlliance and Horde · about 1,200 yards south
  • Obsidian Bulwark, The Waking ShoresAlliance and Horde · about 1,400 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 5,800 yards east (on the Thaldraszus map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Fyr'alath, Dream Render

Part 3 of 4.

Previous: Handling It · Next: The Power of Temptation

  1. 1The Shadowflame Axe
  2. 2Handling It
  3. 3An Axe Tempered
  4. 4The Power of Temptation

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Handling ItLevel 10-80

    If you want to wield Fyr'alath safely, you'll need to modify the weapon's haft with three components. First, you'll need a fireproof hide that can handle intense heat. Next, acquire enchanted vellum that can contain the weapon's volatile magic.

After this quest

Taken from the storyline's own step order.

  • The Power of TemptationLevel 10-80

    Just to be clear: if the axe defeats you, I will be obligated to step in. But that's not going to happen, is it? You're not going to be corrupted by shadowflame. You won't devolve into a monstrous, murderous shadow of your former self. I'm not going to have to... intervene.

The storyline at a glance

Fyr'alath, Dream Render has 4 steps, from The Shadowflame Axe to The Power of Temptation.

Maps its steps are placed on (steps per map): Thaldraszus (2), The Waking Shores (2).

Other storylines on The Waking Shores map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.