Quest
An Axe Tempered
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(77192))
Description
Exemplary. Some of the components can be wrapped and attached by hand, but for the last step, you'll need a powerful forge to unify all three in flame. I've been speaking to Wrathion. He can direct you to a suitable forge in the Obsidian Citadel. I'll meet you both there! I can't wait to see what happens as a result of my ingenious plan!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2022 24.7 60.5
Objective areaIn-game waypoint: /way #2025 61.6 31.3
Coordinates
- Turn-inThe Waking Shores 24.7, 60.5
/way #2022 24.7 60.5 - Objective areaThe Waking Shores 24.6, 60.5
/way #2022 24.6 60.5 - Objective areaThaldraszus 61.6, 31.3
/way #2025 61.6 31.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Waking Shores map
- Forging a New Future about 30 yards
- Taking the Walls about 170 yards
- A Shattered Past about 230 yards
- The Courage of One's Convictions about 240 yards
- Obsidian Oathstone about 240 yards
- The Spark about 240 yards
- Heir Apparent about 240 yards
- Restoring the Faith about 260 yards
- Claimant to the Throne about 260 yards
- Talon Strike about 750 yards
Quests whose map markers the client places closest to this one on The Waking Shores, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Waking Shores:
- Obsidian Throne, The Waking Shores
- Apex Observatory, The Waking Shores
- Obsidian Bulwark, The Waking Shores
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Fyr'alath, Dream Render
Part 3 of 4.
Previous: Handling It · Next: The Power of Temptation
- 1The Shadowflame Axe
- 2Handling It
- 3An Axe Tempered
- 4The Power of Temptation
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Handling It
If you want to wield Fyr'alath safely, you'll need to modify the weapon's haft with three components. First, you'll need a fireproof hide that can handle intense heat. Next, acquire enchanted vellum that can contain the weapon's volatile magic.
After this quest
Taken from the storyline's own step order.
- The Power of Temptation
Just to be clear: if the axe defeats you, I will be obligated to step in. But that's not going to happen, is it? You're not going to be corrupted by shadowflame. You won't devolve into a monstrous, murderous shadow of your former self. I'm not going to have to... intervene.
The storyline at a glance
Fyr'alath, Dream Render has 4 steps, from The Shadowflame Axe to The Power of Temptation.
Maps its steps are placed on (steps per map): Thaldraszus (2), The Waking Shores (2).
Other storylines on The Waking Shores map
- Dragonscale Expedition Renown
- The Waking Shores
- In Defense of Life
- Obsidian Citadel Alt Skip
- The Dragonscale Expedition
- Dragons in Distress
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.