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Quest

Avatar of Mueh'zala

A World of Warcraft quest in Echo Isles. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50-90
LocationEcho Isles
CategoryHeritage
Quest ID77905

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(77905))

Requirements

Read from the Blizzard quest API.

Description

It be down to dis moment: working with our loa to save de soul of de Darkspear. See if Jani has found anything. Hopefully, his item will let you get close enough to Tzadah's effigies to destroy dem. That should give us a chance to strike the Witch Doctor herself. I'll occupy her attention with Kevo ya Siti's aid, but watch out for her guardians. Dey won't let you destroy her effigies without a fight.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Echo Isles Quest turn-in no plotted point

Nearby on the Echo Isles map

Quests whose map markers the client places closest to this one on Echo Isles, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Echo Isles:

  • Sen'jin Village, DurotarHorde · about 850 yards north-west
  • Razor Hill, DurotarHorde · about 1,800 yards north-west
  • Ratchet, Northern BarrensAlliance and Horde · about 1,800 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards north
  • Objective areaabout 120 yards north
  • Objective areaabout 240 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money56 gold18 silver
Experience11,900 XP

Reward details

Currency: Flightstones x 10

Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Darkspear Troll Heritage Armor

Part 17 of 18.

Previous: De Power of Death · Next: De Darkspear Loa

  1. 7One with the Loa
  2. 8Stolen but Not Forgotten
  3. 9The Unkillable
  4. 10Heart of Lukou
  5. 11Honor and Tribute
  6. 12The Rush'kah
  7. 13The Loa Trials
  8. 14Retraining the Trainees
  9. 15Ritual Recovery
  10. 16De Power of Death
  11. 17Avatar of Mueh'zala
  12. 18De Darkspear Loa

Showing steps 7 to 18 of 18.

Also part of: Lorewalking: Loa (part 27 of 27).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • De Power of DeathLevel 50-90

    De trial can't be stopped after it starts, but we won't let Tzadah use our people or our loa to aid Mueh'zala. If we be doing nothing, even more Darkspear could be swayed to find power in Mueh'zala.

After this quest

Taken from the storyline's own step order.

  • De Darkspear LoaLevel 50-90

    Dat was not a traditional trial, but we only keep tradition if it be helping de tribe. It be our strength: to adapt to what comes. It be time to shed de past and honor those most important to us. De Darkspear was never de largest tribe, nor de strongest.

The storyline at a glance

Darkspear Troll Heritage Armor has 18 steps, from Return to the Echo Isles to De Darkspear Loa.

Maps its steps are placed on (steps per map): Echo Isles (10), Northern Stranglethorn (8).

Other storylines on the Echo Isles map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.