They are on TOP of the cave for anyone wondering. Just talk to the guy and it will start the event. Sometimes she will draw power from the fires, just right click them. If the event is already in progress, you will still get credit for it if you help.
Quest
An Ancient Enemy
A World of Warcraft quest in Echo Isles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Do not attack Zar'jira. She will one shot kill you, even at level 5 or 6. Just sit there and listen to the event between her and Vol'jin and kill the level 4 adds and stomp on the braziers when prompted.
I had the same problem but I came back later and could launch the small event by asking Vol'jin.
Here is his dialogue with Thrall :
* Talking to the player *
Vol'jin: I've no love for Garrosh, dat much is for sure, but leavin' tha Horde is not a decision I be takin' lightly.
Vol'jin: Dere's only one with tha answers I seek. Ya can stay and watch if ya like.
* Thrall arrives *
Thrall: Vol'jin. It is good to see you, brother.
Vol'jin: Thrall! I am glad ya be well. Dere were rumors otherwise.
Thrall: Indeed. Someone did try to kill me, but that is not my greatest concert at the moment. The world itself calls for my aid.
Vol'jin: I must beg ya council, my friend. I can't be standin' by Garrosh while he be turnin' our people against each other for the sake of war. My respect for ya does not extend to dis new Horde... I am thinkin' of leadin' my people away.
Thrall: Vol'jin, I chose Garrosh because he has the strength to lead our people through these trying times.
Thrall: For all my supposed wisdom, there have been moments that I've barely been able to hold the Horde together. The Wrath Gate and Undercity displayed that clearly.
Thrall: The Horde cries for a hero of old. An orc of true blood that will bow to no human and bear no betrayal. A warrior that will make our people proud again. Garrosh can be that hero.
Thrall: I did not make this decision lightly, Vol'jin. I know our alliances will suffer from it. I know the Horde will be irreversibly changed. But I made this choice with confidence that Garrosh is exactly what the Horde needs.
Thrall: I'm trusting you and the other leaders to not let this divide our people. You are stronger than that.
Vol'jin: I understand, brotha, I will tink on this and be troublin' ya no furtha. You have a world to be savin'.
Thrall: Throm'ka, old friend.
* Thrall leaves. Vol'jin is now talking to the player *
Vol'jin: Ya are strong and proud, youngsblood. The Darskpear will be honored ta have you fight beside d'em.
Vol'jin: Thrall's word are true, as dey always be. The Horde is much more den a few old stubborn leaders and a handful of heroes from Northrend. The people be cryin' Garrosh's name... at least for now.
Vol'jin: Still I be hopin' Thrall will return to us one day. That future right now be lookin' very grim and bloody.
Vol'jin: Go now. Make tha Darkspear proud. Dere are many wars ahead of us. I'm sure ya be havin' a part to play in all of dem.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24814))
Description
Da Sea Witch is here, on top of dis very isle. We've been waitin' a long time for dis chance at revenge and ya will be havin' da privilege of seein' it through. Meet with Vol'jin, up da ramp to da northeast. Let him know when you are ready ta join da battle.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #12 13.6 13.0
Coordinates
- Objective areaKalimdor 13.6, 13.0
/way #12 13.6 13.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Echo Isles map
- Return to the Echo Isles same spot
- De Old Loa about 40 yards
- De Darkspear Loa about 50 yards
- Honor and Tribute about 50 yards
- The Rush'kah about 50 yards
- The Loa Trials about 60 yards
- Retraining the Trainees about 60 yards
- Ritual Recovery about 60 yards
- Avatar of Mueh'zala about 60 yards
- De-Subjugation about 70 yards
Quests whose map markers the client places closest to this one on Echo Isles, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Echo Isles:
- Sen'jin Village, Durotar
- Razor Hill, Durotar
- Ratchet, Northern Barrens
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 46 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 46 on Wowhead.
Choose one of these rewards:
Reward details
Items you receive
Pick one of these
Reputation: Darkspear Trolls +500
This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.
Reputation group: Horde.
Other quests in Echo Isles that reward Darkspear Trolls reputation: The Rise of the Darkspear (+75), A Troll's Truest Companion (+75), Saving the Young (+250), Mercy for the Lost (+250), Consort of the Sea Witch (+250), Young and Vicious (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Echo Isles
Part 56 of 57.
Previous: Territorial Fetish · Next: Sen'jin Village
- 46Moraya
- 47A Troll's Truest Companion
- 48Saving the Young
- 49Mercy for the Lost
- 50Consort of the Sea Witch
- 51Young and Vicious
- 52Crab Fishin'
- 53Breaking the Line
- 54No More Mercy
- 55Territorial Fetish
- 56An Ancient Enemy
- 57Sen'jin Village
Showing steps 46 to 57 of 57.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Territorial Fetish
Dis is no casual counter-attack. We be fully intendin' ta slaughter every last naga here and do anything we can ta ensure that dey will have no desire ta return. I want ya ta place dese fetishes on any Spitescale banner ya be findin' inside their cave.
After this quest
Taken from the storyline's own step order.
- Sen'jin Village
You've be doin' quite well for one so young. I've no doubts you'll be makin' quite da name for yarself. Go now, northwest, across da shallows ta Sen'jin Village. Dere you'll be meetin' Master Gadrin. He'll likely have a task or two for ya before ya truly make ya way out into the Durotar wilds.
The storyline at a glance
Echo Isles has 57 steps, from The Rise of the Darkspear to Sen'jin Village.
Maps its steps are placed on (steps per map): Echo Isles (56), Durotar (1).
Other storylines on the Echo Isles map
- Darkspear Troll Heritage Armor
- Lorewalking: Loa
- The Fallen Chieftain
- Dominance Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.