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Quest

Young and Vicious

A World of Warcraft quest in Echo Isles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
DragaFireHawk+25via Wowhead (opens the original comment in a new tab)

I don't know if anyone else is, or has had this issue, but as of 6.0, everytime I auto accepted the quest due to Kijara walking away from me before I had the chance to hit accept, Swiftclaw wouldn't spawn. At first I thought maybe someone else was on the quest, because when I initially got to the island, Swiftclaw was running around. I did my prerequisites for this quest, came back, ended up auto accepting the quest, and he was gone.

After having Kijara walk away from me three more times, (and auto accepting the quest again -.-), I finally got her to stand still long enough so I could actually hit the darned "accept" button. Needless to say, the first time I got to hit "accept" it worked and Swiftclaw spawned.

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Quest facts

LevelLevel 1-10
LocationEcho Isles, Kalimdor
Quest ID24626

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24626))

Requirements

Read from the Blizzard quest API.

Description

Ya be a good one, {name}. Moraya was askin' for new raptors ta train. We shouldn't keep her waitin' any longa! I have a few other recruits bringin' some over as well, but I have a special one dat I've been promisin' Moraya for a while. Swiftclaw be one of our fastest and bravest young raptors yet, but he can be a bit unruly. I'll lend ya da lasso, I just need ya to catch him somewhere on da island here and steer him over to da pens on da main isle. I doubt he'll be makin' it easy on ya though.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Echo Isles Quest turn-in no plotted point
Kalimdor Objective area 1 mapped point
Kalimdor map showing where to go for Young and ViciousObjective area

In-game waypoint: /way #12 13.0 16.1

Coordinates

  • Objective areaKalimdor 13.0, 16.1/way #12 13.0 16.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Echo Isles map

Quests whose map markers the client places closest to this one on Echo Isles, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Echo Isles:

  • Sen'jin Village, DurotarHorde · about 810 yards north-west
  • Razor Hill, DurotarHorde · about 1,700 yards north-west
  • Ratchet, Northern BarrensAlliance and Horde · about 1,800 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 330 yards south-west
  • Objective areaabout 60 yards west
  • Objective areaabout 330 yards south-west (on the Kalimdor map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money20 silver
Experience1,400 XP
ReputationDarkspear Trolls +250

Reward details

Pick one of these

TypePlate Wrist
Item level2
BindingBinds when picked up
Armor4
Suited toHoly, Protection, Retribution, Arms, Fury, Blood, Frost, Unholy
Sells to vendors for4 copper
TypeLeather Waist
Item level2
BindingBinds when picked up
Armor2
Suited toBalance, Feral, Guardian, Restoration, Assassination, Outlaw, Subtlety, Brewmaster, Windwalker, Mistweaver, Havoc, Vengeance
Sells to vendors for3 copper
TypeMail Waist
Item level2
BindingBinds when picked up
Armor3
Suited toBeast Mastery, Marksmanship, Survival, Elemental, Enhancement, Restoration
Sells to vendors for4 copper

Reputation: Darkspear Trolls +250

This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.

Reputation group: Horde.

Other quests in Echo Isles that reward Darkspear Trolls reputation: The Rise of the Darkspear (+75), A Troll's Truest Companion (+75), Saving the Young (+250), Mercy for the Lost (+250), Consort of the Sea Witch (+250), The Basics: Hitting Things (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Echo Isles

Part 51 of 57.

Previous: Consort of the Sea Witch · Next: Crab Fishin'

  1. 46Moraya
  2. 47A Troll's Truest Companion
  3. 48Saving the Young
  4. 49Mercy for the Lost
  5. 50Consort of the Sea Witch
  6. 51Young and Vicious
  7. 52Crab Fishin'
  8. 53Breaking the Line
  9. 54No More Mercy
  10. 55Territorial Fetish
  11. 56An Ancient Enemy
  12. 57Sen'jin Village

Showing steps 46 to 57 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Consort of the Sea WitchEcho Isles · Level 1-10

    I been investigatin' our corrupted Bloodtalons troubles and I think I've found da source. A lone naga. He was holdin' a red orb aloft over our hatchlings and I could see dem... changin'.

After this quest

Taken from the storyline's own step order.

  • Crab Fishin'Echo Isles · Level 1-10

    Perhaps me agin' body is just growin' too picky after all dese years, but boar meat just ain't goin' down easy no more. More for da new recruits I be thinkin'. We just set out some crab traps, but if ya be willin' ta help an impatient old troll, I'd love ta have some fresh crawler meat right now.

The storyline at a glance

Echo Isles has 57 steps, from The Rise of the Darkspear to Sen'jin Village.

Maps its steps are placed on (steps per map): Echo Isles (56), Durotar (1).

Other storylines on the Echo Isles map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.