Holy crap. I typically LOVE puzzle world quests and treasures like this, but this one took me way longer to figure out than it should have.
In case anyone is confused on what to do:
You are NOT trying to form any particular shape, like similar looking puzzles we've had in the past. Instead, you are trying to rearrange the dots so they are next to their 'buddy' dots. The lightning lines connecting them are there to tell you that those two dots want to be closer to each other.
eg. If there is lightning connecting the 1st dot on the top row to the 3rd dot on the bottom row, you would want to click on the 3rd dot on the bottom row and swap it with either the 1st dot on the bottom row OR the 2nd dot on the top row. Rinse and repeat for all dots until all of the lines turn blue. Solid blue line = dot is next to the correct dot(s).
It's tricky to explain, but once you understand it it's a super quick puzzle. Good luck!
Quest
Deciphering Darkness
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I'm too dumb for this *!@#
Annoying crap.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93573))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Dark Vessel deciphered
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2405 41.9 74.8
Coordinates
- Objective areaVoidstorm 41.9, 74.8
/way #2405 41.9 74.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- What We Leave Behind same spot
- Home Sweet Grave about 20 yards
- Post-Mortem about 20 yards
- Overwhelmed about 20 yards
- Like a Weed about 20 yards
- Confronting It about 50 yards
- Ambition's Reward about 60 yards
- Dominion of Deceit about 70 yards
- Work It about 80 yards
- The Light's Brand about 160 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Voidstorm:
- Locus Point, Voidstorm
- Howling Ridge, Voidstorm
- The Ingress, Voidstorm
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 105 comments
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Where this quest fits
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.