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Quest

Confronting It

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Brogiolo+1via Wowhead (opens the original comment in a new tab)

Go down the path starting at /way 42.00 74.98, when you see the blue circle run straight past it & go straigt towards the tree, will look like a cave opening on the map, but it is not a cave.
/way 39.57 76.26 Shade of Grief.

That is every comment on this page.

Quest facts

LevelLevel 88-90
Quest ID91537

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91537))

What to do

StorylineTo Be Changed, step 8 of 11
Rewards67g, 16,050 XP

Description

I've put the kettle on. I trust you to brew it, if you wouldn't mind. It shouldn't take more than a moment before the tea is ready to drink. Let me try it first, just in case it's poisonous. I'm the one that asked to try it.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 4 mapped points
Voidstorm map showing where to go for Confronting ItTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #2405 42.0 74.1

Coordinates

  • Turn-inVoidstorm 42.0, 74.1/way #2405 42.0 74.1
  • Objective areaVoidstorm 42.0, 74.3/way #2405 42.0 74.3
  • Objective areaVoidstorm 39.6, 76.2/way #2405 39.6 76.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Locus Point, VoidstormAlliance and Horde · about 40 yards north-east
  • Howling Ridge, VoidstormAlliance and Horde · about 990 yards east
  • The Ingress, VoidstormAlliance and Horde · about 1,200 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 280 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money67 gold
Experience16,050 XP

Storyline

To Be Changed

Part 8 of 11.

Previous: Unchecked Emotions · Next: Like a Weed

  1. 1Stronger Than Before
  2. 2To Be Changed
  3. 3Familiar Energies
  4. 4Running Amok
  5. 5Retaking Control
  6. 6The Town Inside Me
  7. 7Unchecked Emotions
  8. 8Confronting It
  9. 9Like a Weed
  10. 10Home Sweet Grave
  11. 11What We Leave Behind

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Unchecked EmotionsVoidstorm · Level 88-90

    Ren'dorei learn early to check our emotions. That by controlling ourselves, we can control the Void. Otherwise, our unsuppressed feelings can lead us to ruin. But I felt just now the powers of facing my feelings head-on. Maybe I could have done it on my own...

After this quest

Taken from the storyline's own step order.

  • Like a WeedVoidstorm · Level 88-90

    <Astre looks from Hieron's journal to the worn letter. Their expression flickers with anger.> Blood elves. They were our people until we embraced the Void. In their ignorance, they exiled us. Yet they are happy to ask us to fight their battles for them. They say we threaten the Sunwell.

The storyline at a glance

To Be Changed has 11 steps, from Stronger Than Before to What We Leave Behind.

Maps its steps are placed on (steps per map): Voidstorm (10), Silvermoon City (1).

Steps of this storyline count toward:

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.