If you completed the Paladin order hall questline from Legion and finished Light's Heart; Lothraxion will add a second line of dialogue when you speak to him after Arator contains him.
I trusted you to command me, once. I called you Highlord. Perhaps you were never the paladin I thought you to be.
Quest
The Light's Brand
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Uhm...so the "reveal" was that he had long removed his chains and stayed out of free will...?
Arathor won't heal you unless you ask. Run around and collect as many of the glowing orbs as you can while surviving the debuff. You need 15 total. Run back to Arathor when you need healing.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86545))
What to do
Description
No! {name}, we have to stop them! Lothraxion's boiling temper risks everything! That he chooses now of all times, when my mother is out of commission... There's no time. We have to go!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 41.2 72.8
Coordinates
- Turn-inVoidstorm 41.2, 72.8
/way #2405 41.2 72.8 - Objective area (centre of the marked area)Voidstorm 41.2, 72.5
/way #2405 41.2 72.5 - Objective areaVoidstorm 41.2, 72.7
/way #2405 41.2 72.7 - Objective areaVoidstorm 41.7, 74.7
/way #2405 41.7 74.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Dominion of Deceit about 90 yards
- Confronting It about 120 yards
- Like a Weed about 130 yards
- Home Sweet Grave about 140 yards
- Work It about 140 yards
- What We Leave Behind about 150 yards
- Ambition's Reward about 220 yards
- Oaths and Heirlooms about 460 yards
- Fits of Lucidity about 460 yards
- Distant Memories about 460 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Locus Point, Voidstorm
- The Ingress, Voidstorm
- Howling Ridge, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Other quests on the Voidstorm map
Storyline
The Night's Veil
Part 13 of 14.
Previous: Post-Mortem · Next: A Naaru!
- 1Reliable Enemies
- 2Overwhelmed
- 3Work Disruption
- 4First, The Shells
- 5A Cracked Holokey
- 6Second, The Fuel
- 7Network Insecurity
- 8Agents of Darkness
- 9Third, Blow It Up
- 10Just In Case...
- 11Flicker in the Dark
- 12Post-Mortem
- 13The Light's Brand
- 14A Naaru!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Post-Mortem
We all bear a heavy burden in this place. I feel myself slipping towards hopelessness. But we haven't failed until we refuse to stand back up. I know my mother will collect herself. But the others need to know this fight isn't over. Speak with Hieron. He and the other scouts should have information.
After this quest
Taken from the storyline's own step order.
- A Naaru!
I refuse to let another naaru fall to darkness. Before our departure, the scouts reported they had found a Nexus-Point connected to this forge. If the Void's forces possess a naaru, it might be where they're keeping it. I will prepare the manacells as we conduct the search. Come.
Also counted by Breaching the Voidstorm
Its criteria name 3 quests; others include:
The storyline at a glance
The Night's Veil has 14 steps, from Reliable Enemies to A Naaru!.
Maps its steps are placed on (steps per map): Voidstorm (14).
Other storylines on the Voidstorm map
- Dawn of Reckoning
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
- Into the Abyss
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Breaching the Voidstorm: its criteria name 3 quests, this one included.