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Quest

Reliable Enemies

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Balenty+27via Wowhead (opens the original comment in a new tab)

There is a secret interaction with Decimus.
If Decimus can be attacked, he does not engage in a fight automatically. While most players attack him immediately, you can choose to NOT ATTACK him and wait for a minute.
After this time, Decimus becomes unattackable again and congratulates the player for this violence-free approach.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 88-90
Quest ID86536

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86536))

What to do

StorylineThe Night's Veil, step 1 of 14
Rewards8g 37s, 3,200 XP

Description

The ren'dorei scouts report a familiar enemy upon this world: ethereals. Wretched scavengers and bandits that plague every corner of the Great Dark Beyond. The Shadowguard are the worst of them. We'll handle them. This... thing we've taken prisoner must know what they're doing here, and much else. Press the Void's secrets from it. See that it is convinced to share what it knows, or I will employ my own methods.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 11 mapped points
Voidstorm map showing where to go for Reliable EnemiesTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2405 36.6 73.0

Coordinates

  • Turn-inVoidstorm 36.6, 73.0/way #2405 36.6 73.0
  • Objective areaVoidstorm 35.4, 59.0/way #2405 35.4 59.0
  • Objective area (centre of the marked area)Voidstorm 36.7, 72.9/way #2405 36.7 72.9
  • Objective areaVoidstorm 36.7, 72.9/way #2405 36.7 72.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Locus Point, VoidstormAlliance and Horde · about 580 yards east
  • The Ingress, VoidstormAlliance and Horde · about 950 yards north
  • Howling Ridge, VoidstormAlliance and Horde · about 1,500 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 960 yards north
  • Objective areaabout 960 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money8 gold37 silver
Experience3,200 XP

Storyline

The Night's Veil

Part 1 of 14.

Next: Overwhelmed

  1. 1Reliable Enemies
  2. 2Overwhelmed
  3. 3Work Disruption
  4. 4First, The Shells
  5. 5A Cracked Holokey
  6. 6Second, The Fuel
  7. 7Network Insecurity
  8. 8Agents of Darkness
  9. 9Third, Blow It Up
  10. 10Just In Case...
  11. 11Flicker in the Dark
  12. 12Post-Mortem
  13. 13The Light's Brand
  14. 14A Naaru!

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Reliable Enemies
  2. 2Dark Places

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • OverwhelmedVoidstorm · Level 88-90

    We were too late. All of the strength between us wasn't enough. <Arator looks over his shoulder, wary. Then, he crouches and places his hand on Alleria's shoulder. She responds only with a ragged exhale.> Let's fall back.

The storyline at a glance

The Night's Veil has 14 steps, from Reliable Enemies to A Naaru!.

Maps its steps are placed on (steps per map): Voidstorm (14).

Steps of this storyline count toward:

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.