If like me you are confused about what to do in the “Alnmoth Munchies” version of the delve - you need to use The "Alnoth Storm" Button on the little white plants thats are scattered thru out the entire delve
Quest
Delver's Call: The Gulf of Memory
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
/run for all to see which you have and have not done:
/run local q,n={93372,93384,93385,93386,93409,93410,93416,93421,93427,93428},{"Encl","Coll","Dark","Plaz","Atal","Twil","Gulf","Grud","Sunk","Shad"}for i,v in ipairs(q)do print(n,C_QuestLog.IsQuestFlaggedCompleted(v)and"OK"or"NO")endDelver's QuestPickup Coords (Click to Copy)Delve Entrance (Click to Copy)Zone
/way #2413 52.87 51.71 Delver's Call: The Gulf of Memory
There is a "flag" right above the den and if you are on an alt that is skipping the campaign you cant see the yellow "!" (maybe you have a filter on your map for "already completed warband quests" like i had). You can just click the flag and you get the quest. I hope this helps, took me a while to find it.PSA: leveling your alts it is made easier by visiting all 4 quartermasters at lvl 81 because they each have a piece of item level 180 for you. Have fun!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93416))
Description
Rumors of disturbances in the Gulf of Memory have begun to spread. Deal with the issue before it can take root.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2413 54.2 53.1
Coordinates
- Turn-inHarandar 54.2, 53.1
/way #2413 54.2 53.1 - Objective areaHarandar 36.5, 49.4
/way #2413 36.5 49.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- Wey'nan's Ward same spot
- The Cauldron of Echoes same spot
- Aln'hara's Bloom same spot
- The Echoless Flame same spot
- Russula's Outreach same spot
- Root of the World same spot
- Sky's Hope same spot
- A Legend to Know same spot
- The Story of Wey'nan's Ward same spot
- The Story of the Cauldron of Echoes same spot
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- The Den, Harandar
- Har'athir, Harandar
- Har'kuai, Harandar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Where this quest fits
Other storylines on the Harandar map
- Call of the Goddess
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.