This quest was only available to me after completing the campaign quest "Tell the People What you Have Seen" https://www.wowhead.com/quest=86890/tell-the-people-what-you-have-seen. I had already completed the campaign on my main, but the quest was not available on my alt. Only after completing the mentioned campaign quest on my alt, I was able to pick this one up.
Quest
My Brother's Alive!
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
nobody mentioned this, but my issue was I was looking in the den. Questgiver is above.
Quest giver will be here once available: /way Harandar 52.17 55.02
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90824))
What to do
Description
En'liahn saved me from the Rift of Aln. He's my older brother. I know it was stupid to go there, but it wasn't my fault! We all thought En'liahn was dead, but I saw him earlier at the wetland. When he saw me, he ran away. <Chua looks sad.> No one here believes me and now I can't go. Will you help me find him again?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2413 43.1 61.4
Coordinates
- Turn-inHarandar 43.1, 61.4
/way #2413 43.1 61.4 - Objective areaHarandar 52.2, 55.1
/way #2413 52.2 55.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- Light Disturbance about 200 yards
- You Are Legend about 270 yards
- Decayed Land about 270 yards
- Reticent Evil about 270 yards
- Light Stroll about 340 yards
- The Silence at Fungara Village about 520 yards
- Little Monsters about 520 yards
- Spawn of the Dead about 520 yards
- Light Carnage about 700 yards
- Potatoad Tots about 700 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- Har'alnor, Harandar
- The Den, Harandar
- Har'mara, Harandar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Storyline
Trials of the Shul'ka
Part 1 of 9.
Next: The Healing Waters of Ahl'ua
- 1My Brother's Alive!
- 2The Healing Waters of Ahl'ua
- 3Only the Poisonous Parts
- 4Meeting My Mentor
- 5The Path Will Reveal Itself
- 6Doing Is Becoming
- 7As Her Voice Goes Silent
- 8The Final Rite
- 9From This Point Forward
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Healing Waters of Ahl'ua
I'd hoped Chua hadn't seen me. Better he thinks I died. Instead, I'm self-exiling. I was trapped in the Rift of Aln while saving him. Being in there for so long corrupted my connection to the goddess--if I don't sever it soon, it'll drive me mad, or worse.
The storyline at a glance
Trials of the Shul'ka has 9 steps, from My Brother's Alive! to From This Point Forward.
Maps its steps are placed on (steps per map): Harandar (9).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Call of the Goddess
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Legends Relics
- Legends of the Haranir
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.