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Quest

Don't Close Your Eyes

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
LocationEmerald Dreamway, Val'sharah
CategoryHeart of Azeroth
TypeLegendary
Quest ID55395

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55395))

Description

The Void assaults us as we sleep! Those who it ensnares may never wake again. They can only be roused by powerful magic native to our dragonflight. The shards that have formed near our fallen kin may be exactly what is needed. If we succumb to slumber in the Void, we will be lost forever. Please, aid us!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Emerald Dreamway Quest turn-in no plotted point
Val'sharah Quest turn-in 2 mapped points
Val'sharah map showing where to go for Don't Close Your EyesTurn-inObjective area

In-game waypoint: /way #641 51.5 57.2

Coordinates

  • Turn-inVal'sharah 51.5, 57.2/way #641 51.5 57.2
  • Objective areaVal'sharah 51.6, 57.3/way #641 51.6 57.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 260 yards south-west
  • Objective areaabout 100 yards south
  • Objective areaabout 220 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
ReputationChampions of Azeroth +250

Reward details

Reputation: Champions of Azeroth +250

Enlisted by Magni Bronzebeard, the Champions of Azeroth seek to heal the wounds caused by Sargeras' burning blade and save a dying world.

Reputation group: Battle for Azeroth.

Currency: Azerite x 300

The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Stuff Dreams Are Made Of

Part 5 of 9.

Previous: Null the Void · Next: We Must Go Deeper

  1. 1In Darkness, I Dream
  2. 2Enter the Dreamway
  3. 3Shards of Emerald
  4. 4Null the Void
  5. 5Don't Close Your Eyes
  6. 6We Must Go Deeper
  7. 7Before I Wake
  8. 8The Stuff Dreams Are Made Of
  9. 9The Long Awake

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Null the VoidLevel 50

    The green dragonflight cannot stop this tide of Void creatures on our own. Not with our reduced strength. Please, lend us your might and drive them from the Dreamway before they can enter the waking realm.

After this quest

Taken from the storyline's own step order.

  • We Must Go DeeperLevel 50

    These shards can only do so much in their current state. They are broken and scattered... not unlike my kin. We must bring them together. Let us go deeper into the Emerald Dream. I know of a place where we can reforge the shards into a dragonscale.

The storyline at a glance

The Stuff Dreams Are Made Of has 9 steps, from In Darkness, I Dream to The Long Awake.

Maps its steps are placed on (steps per map): Emerald Dreamway (4), The Emerald Dream (3), Val'sharah (1), Chamber of Heart (1).

Other storylines on the Val'sharah map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.