You need to pick up [object=324070] from the quest Shards of Emerald to wake the dragons.
They are little green glowing gems on the ground around the dragons and Void Haunts.
Quest
Don't Close Your Eyes
Quest facts and objectives from the current retail game data.
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The third dragon is back in the "Nightmare" section, not through a portal but through the mist.
1. In Darkness, I Dream
2. Enter the Dreamway
3. Shards of Emerald
4. Null the Void
5. Don't Close Your Eyes
6. We Must Go Deeper
7. Before I Wake
8. The Stuff Dreams Are Made Of
9. The Long Awake
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55395))
Description
The Void assaults us as we sleep! Those who it ensnares may never wake again. They can only be roused by powerful magic native to our dragonflight. The shards that have formed near our fallen kin may be exactly what is needed. If we succumb to slumber in the Void, we will be lost forever. Please, aid us!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #641 51.5 57.2
Coordinates
- Turn-inVal'sharah 51.5, 57.2
/way #641 51.5 57.2 - Objective areaVal'sharah 51.6, 57.3
/way #641 51.6 57.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Azeritex 300
Reward details
Reputation: Champions of Azeroth +250
Enlisted by Magni Bronzebeard, the Champions of Azeroth seek to heal the wounds caused by Sargeras' burning blade and save a dying world.
Reputation group: Battle for Azeroth.
Currency: Azerite x 300
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Stuff Dreams Are Made Of
Part 5 of 9.
Previous: Null the Void · Next: We Must Go Deeper
- 1In Darkness, I Dream
- 2Enter the Dreamway
- 3Shards of Emerald
- 4Null the Void
- 5Don't Close Your Eyes
- 6We Must Go Deeper
- 7Before I Wake
- 8The Stuff Dreams Are Made Of
- 9The Long Awake
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Null the Void
The green dragonflight cannot stop this tide of Void creatures on our own. Not with our reduced strength. Please, lend us your might and drive them from the Dreamway before they can enter the waking realm.
After this quest
Taken from the storyline's own step order.
- We Must Go Deeper
These shards can only do so much in their current state. They are broken and scattered... not unlike my kin. We must bring them together. Let us go deeper into the Emerald Dream. I know of a place where we can reforge the shards into a dragonscale.
The storyline at a glance
The Stuff Dreams Are Made Of has 9 steps, from In Darkness, I Dream to The Long Awake.
Maps its steps are placed on (steps per map): Emerald Dreamway (4), The Emerald Dream (3), Val'sharah (1), Chamber of Heart (1).
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.