If you are looking for your last 2 shards, you have to leave the greenbelt and go to the corrupted red swamp.
Quest
Shards of Emerald
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The Emerald Shards are one the ground next to the bodies. I had trouble finding them because they are so small I couldn't see anything to click.
Area is directly east of the quest giver.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55394))
Description
Kalecgos tells me that you seek the power of the dragonflights in its most essential form. There may be something here that can help you. Fragments of our latent power have coalesced here in the Dream. They are scattered about the Dreamway, where my kin have fallen. Within the Dream, you should be able to wield those fragments in their raw state.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #641 51.5 57.1
Coordinates
- Turn-inVal'sharah 51.5, 57.1
/way #641 51.5 57.1 - Objective areaVal'sharah 51.6, 57.2
/way #641 51.6 57.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
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Azeritex 300
Reward details
Reputation: Champions of Azeroth +250
Enlisted by Magni Bronzebeard, the Champions of Azeroth seek to heal the wounds caused by Sargeras' burning blade and save a dying world.
Reputation group: Battle for Azeroth.
Currency: Azerite x 300
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Stuff Dreams Are Made Of
Part 3 of 9.
Previous: Enter the Dreamway · Next: Null the Void
- 1In Darkness, I Dream
- 2Enter the Dreamway
- 3Shards of Emerald
- 4Null the Void
- 5Don't Close Your Eyes
- 6We Must Go Deeper
- 7Before I Wake
- 8The Stuff Dreams Are Made Of
- 9The Long Awake
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Enter the Dreamway
We have little time, so I will be brief. The Emerald Dream is under attack. The shadows of the Void are on the rise, and not even the Dream is beyond their reach. Many of my kin have already been slain, and still more are at risk.
After this quest
Taken from the storyline's own step order.
- Null the Void
The green dragonflight cannot stop this tide of Void creatures on our own. Not with our reduced strength. Please, lend us your might and drive them from the Dreamway before they can enter the waking realm.
Quests that require this one
The storyline at a glance
The Stuff Dreams Are Made Of has 9 steps, from In Darkness, I Dream to The Long Awake.
Maps its steps are placed on (steps per map): Emerald Dreamway (4), The Emerald Dream (3), Val'sharah (1), Chamber of Heart (1).
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.