I spent a lot of time trying to get to this place, "The Spire of Light" (quite a bit south of the Shattrath flight master on the map). I seem never to be able to turn to it and keep following the cliff- line around around. I finally found a route up the mountain-side full of jumps and mobs, but I made it. Then I came here to find out how everyone else is getting up here ... wait what is that? This looks like ... grrr.
Take the Shattrath flight path. When you run around to get to the elevator down, you run through the "Spire of Light".
Quest
Garrison Campaign: The Fall of Shattrath
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The quest appaered on Khagdar's Servant as soon as I reached Friendly with Sha'tari Defense
Hope it helps for Decor items
I am honored and still don't have it...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35679))
Requirements
Read from the Blizzard quest API.
Description
Greetings, {name}. I bring another message from Archmage Khadgar. We can no longer ignore Socrethar's presence at Shattrath. He spreads dangerous beliefs, converting more draenei to his "new order" with each passing day. The time has come for us to confront him. Exarch Maladaar should be expecting you at the Spire of Light in Talador. Good luck, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #535 49.8 48.7
Coordinates
- Turn-inTalador 49.8, 48.7
/way #535 49.8 48.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- Khadgar's Plan about 550 yards
- Secrets of the Sargerei about 690 yards
- Garrison Campaign: Onslaught at Auchindoun about 740 yards
- Disrupting the Flow about 800 yards
- We Must Construct Additional Pylons about 810 yards
- Nightmare in the Tomb about 830 yards
- Holding the Line about 830 yards
- The Heart of Auchindoun about 840 yards
- Powering the Defenses about 930 yards
- Honor the Flame about 990 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Shattrath City, Talador
- Exarch's Refuge, Talador
- Retribution Point, Talador
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Storyline
Garrison Campaign
Part 1 of 3.
Next: Reclaiming the City
- 1Garrison Campaign: The Fall of Shattrath
- 2Reclaiming the City
- 3Socrethar's Demise
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Reclaiming the City
The Shattrath offensive is going well, but Socrethar refuses to show himself. Despite our best efforts, we are unable to break into the inner city of Shattrath. The dome's defenses are simply too strong. However, we think we can lure Socrethar out of hiding.
Other quests with this name
This one: Alliance only · Level 40.
The storyline at a glance
Garrison Campaign has 3 steps, from Garrison Campaign: The Fall of Shattrath to Socrethar's Demise.
Maps its steps are placed on (steps per map): Talador (3).
Steps of this storyline count toward:
Other storylines on the Talador map
- Establishing your Outpost
- In the Shadows of Auchindoun
- The Battle for Shattrath
- The Plight of the Arakkoa
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.