This quest does seem to be bugged at times. On one toon I had no issues, and on the other the spyglass didn't respond on several occasions. I ended hearthing to my garrison, logging out, and back in, and then flying to Frostwolf Overlook, and I was finally able to click on it and complete the quest. You just have to keep trying.
Quest
Through the Looking Glass
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I'm having trouble with this quest where it's not letting me click on the highlighted telescope. Bugged?
A simple log out and log in fixed it for me.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(33754))
Requirements
Read from the Blizzard quest API.
What to do
Description
Your allies sent along a goblin, Gazlowe, to advise us against the Iron Horde. Thus far, he has proven a valuable asset. He has a looking glass set up that can see a great distance and, he claims, even hear. Use this looking glass and report back what you've seen. I will stick to my standard spyglass.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #535 61.5 10.9
Coordinates
- Turn-inTalador 61.5, 10.9
/way #535 61.5 10.9 - Objective areaTalador 61.5, 11.0
/way #535 61.5 11.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- Shredder Manual about 560 yards
- Next Steps about 940 yards
- Due Cause to Celebrate about 950 yards
- Joining the Ranks about 950 yards
- The Only Way to Travel about 950 yards
- Armor Up about 950 yards
- Unleashed Steel about 960 yards
- The Quarry Quandary about 960 yards
- Iridium Recovery about 970 yards
- Out of Jovite about 970 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Talador:
- Frostwolf Overlook, Talador
- Vol'jin's Pride, Talador
- The Iron Front, Tanaan Jungle
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
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Other quests on the Talador map
Storyline
The Battle for Shattrath
Part 1 of 15.
Next: Too Many Irons in the Fire
- 1Through the Looking Glass
- 2Too Many Irons in the Fire
- 3In Short Supply
- 4Gazlowe's Solution
- 5Old Friends, New Enemies
- 6Decommissioned Mission
- 7Shredder Manual
- 8Vol. X Pages ?
- 9Dreadpiston
- 10Iron Them Out
- 11An Eye for a Spy
- 12Born to Shred
- 13Engineering Her Demise
- 14Khadgar's Plan
- 15The Battle for Shattrath
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Too Many Irons in the Fire
We must not head into battle prematurely. Before we go after Orgrim, we must first deal with his troops. If we are to succeed in our mission of wiping out the Iron Horde from Talador, we need to start on these shores.
Other quests with this name
This one: Horde only · Talador · Level 20-40.
The storyline at a glance
The Battle for Shattrath has 15 steps, from Through the Looking Glass to The Battle for Shattrath.
Maps its steps are placed on (steps per map): Talador (15).
Steps of this storyline count toward:
Other storylines on the Talador map
- Establishing your Outpost
- In the Shadows of Auchindoun
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.