Quest
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A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54804))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat a target in Darkshore
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #62 57.4 15.3
Coordinates
- Objective areaDarkshore 57.4, 15.3
/way #62 57.4 15.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Shatterspear Laborers about 200 yards
- Denying Manpower about 200 yards
- War Supplies about 200 yards
- Strategic Strikes about 200 yards
- The Shatterspear Invaders about 200 yards
- Remnants of the Highborne about 210 yards
- On the Brink about 210 yards
- Buzzbox 413 about 320 yards
- The Last Wave of Survivors about 430 yards
- No Accounting for Taste about 440 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Darkshore:
- Lor'danel, Darkshore
- Irontree Clearing, Felwood
- Moonglade
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other storylines on the Darkshore map
- Darkshore
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.