Here is a list of the quests required to unlock this quest assuming you haven't been in Darkshore yet. It's nearly all the quests you'll encounter up to this quest, but this gives you an idea of what to expect. Also, there are optional quests available, usually seen while doing the main quest chain, but I did not include them in this list:
1)
- Threat from the Water from [npc=32971]
- The Last Wave of Survivors from [npc=32973]
2)
- The Boon of the Seas from [npc=32972]
- Buzzbox 413 from [npc=32977]
3)
- No Accounting for Taste from [object=194105]
4)
- Buzzbox 723 from [npc=32977]
5)
- A Cure In The Dark from [object=194122]
- The Corruption's Source from [npc=32978]
6)
- The Final Flame of Bashal'Aran from [npc=32971]
- A Love Eternal from [npc=32959]
- A Lost Companion from [npc=32960]
7)
- Unsavory Remedies from [npc=33048]
- Ritual Materials from [npc=33048]
- Twice Removed from [npc=33126]
8)
- The Ritual Bond from [npc=33048]
9)
- Grimclaw's Return from [npc=33048]
10)
- The Shatterspear Invaders from [npc=32971]
11)
- Shatterspear Laborers from [npc=32965]
- Remnants of the Highborne from [npc=32966]
12)
- Denying Manpower from [npc=32965]
Quest
Denying Manpower
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Loremaster Tip: Stay at max range to avoid their instant charge when you hit them. They will charge you even if you oneshot them.
I did this with my level 23 Wogen-Hunter-Marks and pet. I went to the very back of the camp by the seas. my Wow map showed these and Q="War Supplies" to be close together. I did so, as fewer to deal with. Once I started to move into the area of operations, my quest targets came one at a time very quickly. IE...Horde Enforcer, then a Mystic, and the burn "War Supplies", repeat and rinse again! The "War Supplies" were respawning almost right after I burned them so they came quickly. I hope this is a good help! Level up!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13507))
Requirements
Read from the Blizzard quest API.
What to do
Description
To the north, the Shatterspear have a war camp where they are constructing their catapults. The camp is guarded by some of their mystics, but I've started receiving reports that there are sightings of orcs and tauren there as well. I don't want to make any assumptions as to what that suggests, but I do want you to go in and kill them before they can make any further strikes on our Sentinels.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 58.9 19.4
Coordinates
- Turn-inDarkshore 58.9, 19.4
/way #62 58.9 19.4 - Objective area (centre of the marked area)Darkshore 62.1, 9.7
/way #62 62.1 9.7 - Objective area (centre of the marked area)Darkshore 62.7, 8.4
/way #62 62.7 8.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Rescue Effort about 550 yards
- Action This Day about 550 yards
- Defending Lor'danel about 550 yards
- A Threat from the North about 550 yards
- Honor the Flame about 670 yards
- A New Hope about 960 yards
- Nature and Nurture about 1,290 yards
- Stonehide Leather Sample about 1,860 yards
- Scrap of Pants about 1,860 yards
- Immaculate Stonehide Leather about 1,860 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Lor'danel, Darkshore
- Whisperwind Grove, Felwood
- Talonbranch Glade, Felwood
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Reputation: Darnassus +250
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Darkshore that reward Darnassus reputation: One Shot. One Kill. (+250), Shatterspear Laborers (+250), Remnants of the Highborne (+250), Reason to Worry (+250), Swift Response (+250), War Supplies (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 16 of 55.
Previous: Remnants of the Highborne · Next: War Supplies
- 11Twice Removed
- 12The Ritual Bond
- 13The Shatterspear Invaders
- 14Shatterspear Laborers
- 15Remnants of the Highborne
- 16Denying Manpower
- 17War Supplies
- 18Strategic Strikes
- 19On the Brink
- 20The Front Line
- 21Ending the Threat
- 22Disturbing Connections
Showing steps 11 to 22 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Remnants of the Highborne
There are several ruins similar to these spread through Darkshore, many of them inhabited by the troubled spirits of the Highborne.
After this quest
Taken from the storyline's own step order.
- War Supplies
The trolls are building their forces and supplies at the war camp to the north. When they feel they are ready, they will almost certainly launch their attack on Lor'danel from that location. It shouldn't take us long to rout this rabble, but I'm not one for taking unnecessary risks.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.