The dead, and who they were prior to the Shattering. ( patch 4.0.3a)
Mavralyn Leather gear vendor and leather working supplies.
Terenthis A quest giver. Lead you to Volcor eventually.
Gwennyth Bly'Leggonde Started the dead animals on the shore quest set and always lived on the Flight Path Dock.
Allyndia The food and drink vendor.
Gondral Moonbreeze Your Darkshore Tailoring Trainer.
Barithras Moonshade Giver of a cave mushroom quest.
Dalmond General goods vendorI think I'll miss Gwen the most. *sniffles*
The survivors, and who they once were.
Volcor Fella in the cave that you rescue. Directed to him by a whimpering white bear, Grimclaw
Gershala Nightwhisper Sent you after brains stems from the naga dungeon.
Cerellean Whiteclaw The sad and lonely Nelf on the end of the dock who was just looking for love.
Shaldyn Clothier, better known as, Cloth gear vendor.Doing this quest was making me too sad. So I took the effort to memorialize the fallen and the wounded. I feel a little better.
Also dead, near the quest giver: Laird He was the fish vendor that sent you back to Nessa Shadowsong to talk about the different sort of wildlife in darkshore vs tedressil. Was a quest to promote the travel options, hippogryph or boat.
Quest
The Last Wave of Survivors
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"So this.. is what it feel like.. to be mortal?"
Darn you, Blizzard! :<
I shed a tear :(
This quest was so sad to do... after leveling 5 alts back in oldworld doing the darna lvling route, i kinda got to know the NPCs.
seeing them dead for good in the sand... :(
<The night elf turns to you as you approach and reaches for your hand>
It is too late for me. We earned our fate with our pride. Go... others may have made it. Save any that you can.
<Her grip loosens as life slips from her.>Gwennyth was the nelf girl that gave those long quest to investigate the dead creatures surrounded by murlocs. :(
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13518))
Requirements
Read from the Blizzard quest API.
What to do
Description
It's too late for Laird, he didn't make it in time. The last wave of night elves from Auberdine attempted to escape a couple of hours ago. They stayed in their old home, clinging to the hope that it could be salvaged, but it seems they were finally forced out. I fear many of them won't make it, like Laird did not. Quickly, go down the coast to the west and find any survivors that you can. We're sending Sentinels and Hippogryphs down, but every moment counts - we need to know which ones might make it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 51.0 18.6
Coordinates
- Turn-inDarkshore 51.0, 18.6
/way #62 51.0 18.6 - Objective areaDarkshore 44.6, 19.9
/way #62 44.6 19.9 - Objective areaDarkshore 44.1, 17.8
/way #62 44.1 17.8 - Objective areaDarkshore 42.9, 21.5
/way #62 42.9 21.5 - Objective areaDarkshore 51.7, 18.0
/way #62 51.7 18.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Rescue Effort about 60 yards
- Action This Day about 60 yards
- Defending Lor'danel about 60 yards
- A Threat from the North about 70 yards
- Honor the Flame about 230 yards
- A New Hope about 690 yards
- Nature and Nurture about 1,440 yards
- Stonehide Leather Sample about 1,610 yards
- Scrap of Pants about 1,610 yards
- Immaculate Stonehide Leather about 1,610 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Lor'danel, Darkshore
- Whisperwind Grove, Felwood
- Rut'theran Village, Teldrassil
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 40 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Darkshore map
Reward details
Reputation: Darnassus +250
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Darkshore that reward Darnassus reputation: One Shot. One Kill. (+250), Shatterspear Laborers (+250), Remnants of the Highborne (+250), Reason to Worry (+250), Denying Manpower (+250), Swift Response (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 1 of 55.
Next: Threat from the Water
- 1The Last Wave of Survivors
- 2Threat from the Water
- 3Buzzbox 413
- 4No Accounting for Taste
- 5Buzzbox 723
- 6The Corruption's Source
- 7A Cure In The Dark
- 8A Lost Companion
- 9Unsavory Remedies
- 10Ritual Materials
- 11Twice Removed
- 12The Ritual Bond
Showing steps 1 to 12 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Threat from the Water
Some of the survivors of this last Auberdine attack are still trying to make it up the coast to safety. We only caught word that they were coming within the last hour. I wish that we had more warning... The coastline west of us is swarming with vile spray, vicious little water elementals.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.