Complete World Activities in the map that you picked the Hunt ([npc=253921] is in [zone=15458])
Theres a Hunt Progress icon in your Enconter Bar section at Edit Mode.
It fills and shine in red when you complete a World Quest, Kill Rares or Open Treasures.During the process, the boss will ambush and give you a hint of what you'll face!
After knocking the boss, he/she'll run and leave a [currency=3392] behind.You can also find traps to disarm and increase your prey bar.
As long as you progress, new quests will show up.
Once you're done, a final quest becomes available revealing the boss location.
Kill it and you're done.
Quest
Prey: Grothoz, the Burning Shadow (Normal)
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91123))
Requirements
Read from the Blizzard quest API.
Description
The Twilight's Blade are an embarrassing band of mediocre cultists and uninspired conspirators. Grothoz is the brains of a particularly stupid cabal that has been active in a nearby region. As his stupidity prevents him from using his whole brain, let us unlock his potential for him...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #2395 50.2 47.5
Objective areaObjective areaIn-game waypoint: /way #2413 52.9 46.7
Objective areaObjective areaIn-game waypoint: /way #2405 45.2 52.8
Objective areaObjective areaIn-game waypoint: /way #2437 38.4 54.4
Coordinates
- Objective areaEversong Woods 50.2, 47.5
/way #2395 50.2 47.5 - Objective areaEversong Woods 50.5, 55.2
/way #2395 50.5 55.2 - Objective areaHarandar 52.9, 46.7
/way #2413 52.9 46.7 - Objective areaHarandar 69.8, 69.5
/way #2413 69.8 69.5 - Objective areaVoidstorm 45.2, 52.8
/way #2405 45.2 52.8 - Objective areaVoidstorm 47.4, 58.8
/way #2405 47.4 58.8 - Objective areaZul'Aman 38.4, 54.4
/way #2437 38.4 54.4 - Objective areaZul'Aman 29.9, 76.2
/way #2437 29.9 76.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eversong Woods map
- Strider Stampede about 70 yards
- To the North Tower about 70 yards
- Cargo Conspiracy about 340 yards
- Warranted Search about 340 yards
- Supplier Surveillance about 340 yards
- Fair Breeze, Light Bloom about 340 yards
- Sharpmaw about 340 yards
- Fairbreeze Favors about 340 yards
- Eversong about 340 yards
- Displaced Denizens about 350 yards
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Eversong Woods:
- Fairbreeze Village, Eversong Woods
- Tranquillien, Eversong Woods
- Sanctum of Light, Silvermoon City
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
BM Hunter (253) This guy was a pain. If you're too close you get his AOE Corrupted flames effect, for about 9 per tick, if you get out of range it wants you to move back into range. First time today, just after I finished the Hunt quest, Astalor (pronounce Asstailor) wants me to kill something NOW!, I do, his dot kills me anyway. I rez, there is the corpse of the bat I killed, I skin it. I get on my mount, as a do that a pool of Anguish appears at my feet, I leap into the air, and that disconnects me.
Storyline
Prey
Part 29 of 94.
Previous: Prey: Thorn-Witch Liset (Normal) · Next: Prey: Dengzag, the Darkened Blaze (Normal)
- 24Prey: Vylenna the Defector (Normal)
- 25Prey: Lost Theldrin (Normal)
- 26Prey: Neydra the Starving (Normal)
- 27Prey: Thornspeaker Edgath (Normal)
- 28Prey: Thorn-Witch Liset (Normal)
- 29Prey: Grothoz, the Burning Shadow (Normal)
- 30Prey: Dengzag, the Darkened Blaze (Normal)
- 31Prey: Magister Sunbreaker (Hard)
- 32Prey: Magister Sunbreaker (Nightmare)
- 33Prey: Magistrix Emberlash (Hard)
- 34Prey: Magistrix Emberlash (Nightmare)
- 35Prey: Senior Tinker Ozwold (Hard)
Showing steps 24 to 35 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prey: Thorn-Witch Liset (Normal)
Thorn-Witch Liset is a curse upon civilization and a blight upon the land itself. She twists the very trees and beasts, communing with the dark, evil things that live on the very edges of the natural realm. I despise the natural realm.
After this quest
Taken from the storyline's own step order.
- Prey: Dengzag, the Darkened Blaze (Normal)
Do you know why the Twilight's Blade call Dengzag the "Darkened Blaze?" It is because they are stupid, small-minded, and utterly bereft of imagination. What a silly name indeed. I, however, am not small-minded.
The storyline at a glance
Prey has 94 steps, from Prey: Magister Sunbreaker (Normal) to Prey: Kadani the Claw (Nightmare).
Maps its steps are placed on (steps per map): Eversong Woods (94).
Other storylines on the Eversong Woods map
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Paladin Rescue
- Whispers in the Twilight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.